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Pac-Man and AI.
24,234 views • 1 year ago •via X (Twitter)
10 Comments

@BrianRoemmele Dr. Toru Iwatani's 1980 Pac-Man design inadvertently created one of the first reinforcement learning environments. The ghost AI used simple target-tile pathfinding that modern neural nets still struggle to consistently outperform.

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Wow that's pretty interesting to know

I always thought that Pinky was just a bit of a trickster. 👀

Hey we figured this out in the eighties. The hiding spot!

PAC-man devs were ingenious

Who on earth would assume the ghosts move randomly?

interesting! lol used to find these spots and let them wander around

So the programmers 'nerfed' Clyde to make the game more playable? 🤔

THIS is why I never won at pac-man. They’d always come back & get me. I was terrible at Asteroids too with that damn roll joystick. I was the Galaga Queen tho. No one could beat my high score. 🤣🤣🤣
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