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80 Level® is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents. https://t.co/WnIWLqeMeK…

Shorts

Rafael Arcari talked about the pipeline behind the Ruined Tower project, discussing the tools he used to model each piece and explaining how he set up the lighting and wind effects to make the scene more appealing.

Rafael Arcari talked about the pipeline behind the Ruined Tower project, discussing the tools he used to model each piece and explaining how he set up the lighting and wind effects to make the scene more appealing.

4,232,612 Aufrufe

Léo Gosselet shared the workflow behind the Nogroth project. The artist explained how he modeled the building in parts and assembled them like Legos, and detailed the texturing and lighting process.

Léo Gosselet shared the workflow behind the Nogroth project. The artist explained how he modeled the building in parts and assembled them like Legos, and detailed the texturing and lighting process.

4,740,105 Aufrufe

MoonGameStudios broke down the internal tech and artistic inspirations behind WickedGame including how they've modified Unity source code and created their own tools.

MoonGameStudios broke down the internal tech and artistic inspirations behind WickedGame including how they've modified Unity source code and created their own tools.

2,525,436 Aufrufe

Check out these fun animation references shot by Sony Pictures Imageworks for KPop Demon Hunters, shared by Eric Stinnissen. Hilarious:

Check out these fun animation references shot by Sony Pictures Imageworks for KPop Demon Hunters, shared by Eric Stinnissen. Hilarious:

5,003,533 Aufrufe

See how mud can be visualized with FluidNinja LIVE-2, a recently released version of the real-time fluid simulation tool for Unreal Engine 5 by developer Andras Ketzer. The tool was previously used in Clair Obscur: Expedition 33 and Dune: Awakening:

See how mud can be visualized with FluidNinja LIVE-2, a recently released version of the real-time fluid simulation tool for Unreal Engine 5 by developer Andras Ketzer. The tool was previously used in Clair Obscur: Expedition 33 and Dune: Awakening:

145,638 Aufrufe

3D Artist Furflection shared a fluffy tail test showcasing their custom-built hair nodes setup with proper hair simulation in Blender. Details:

3D Artist Furflection shared a fluffy tail test showcasing their custom-built hair nodes setup with proper hair simulation in Blender. Details:

1,183,239 Aufrufe

Epic Games released the Machine Learning Deformer Sample for Unreal Engine 5.2, which demonstrates how the engine's ML technology can help create a character with deformations driven by full muscle, flesh, and cloth simulation. #ml #UnrealEngine5

Epic Games released the Machine Learning Deformer Sample for Unreal Engine 5.2, which demonstrates how the engine's ML technology can help create a character with deformations driven by full muscle, flesh, and cloth simulation. #ml #UnrealEngine5

9,596,858 Aufrufe

The TeaserPlay team has reimagined the 2019 Joker movie as an open-world video game prototype powered by Unreal Engine 5. Watch the full demo: #joker #JokerFolieADeux #Joker2 #JokerMovie #unrealengine5 #ue5 #unrealengine #gamedev #indiedev #videogames

The TeaserPlay team has reimagined the 2019 Joker movie as an open-world video game prototype powered by Unreal Engine 5. Watch the full demo: #joker #JokerFolieADeux #Joker2 #JokerMovie #unrealengine5 #ue5 #unrealengine #gamedev #indiedev #videogames

5,870,403 Aufrufe

Take a look at this realistic portrait of Ana de Armas created with MetaHuman in UE5.8 by 3D Artist Azamat Gasimov.

Take a look at this realistic portrait of Ana de Armas created with MetaHuman in UE5.8 by 3D Artist Azamat Gasimov.

326,689 Aufrufe

3D Artist Juan Carlos CR shared a time-lapse of recreating Scar from The Lion King using Blender.

3D Artist Juan Carlos CR shared a time-lapse of recreating Scar from The Lion King using Blender.

245,970 Aufrufe

Harmonie, a boss rush game from French studio Harmonie - Wishlist now on Steam !, features a watercolor-like style inspired by Chinese ink paintings and is built around tough choices. Wishlist:

Harmonie, a boss rush game from French studio Harmonie - Wishlist now on Steam !, features a watercolor-like style inspired by Chinese ink paintings and is built around tough choices. Wishlist:

54,256 Aufrufe

Learn how to customize your characters using the MetaHuman for Maya plug-in in Unreal Engine 5.6 with Stéphane Biava and Mr. Incredible. Watch the tutorial: Video by Léa Marzio

Learn how to customize your characters using the MetaHuman for Maya plug-in in Unreal Engine 5.6 with Stéphane Biava and Mr. Incredible. Watch the tutorial: Video by Léa Marzio

928,474 Aufrufe

Vanessa Ruffra broke down how Laura Lico created a readable silhouette in motion when animating a tiny character wielding a massive weapon in Moss: Book 2. Read:

Vanessa Ruffra broke down how Laura Lico created a readable silhouette in motion when animating a tiny character wielding a massive weapon in Moss: Book 2. Read:

60,104 Aufrufe

Take a look at UVgami, a free Blender tool for automatic UV unwrapping from Daniel Boxer. Try it in your browser:

Take a look at UVgami, a free Blender tool for automatic UV unwrapping from Daniel Boxer. Try it in your browser:

15,986 Aufrufe

Wardogs CEO Joe Brammer says Bulkhead may not hire people who criticize crunch on social media, and the studio is upfront that it "is going to happen at some point." The game reached 2 million copies sold in less than a week:

Wardogs CEO Joe Brammer says Bulkhead may not hire people who criticize crunch on social media, and the studio is upfront that it "is going to happen at some point." The game reached 2 million copies sold in less than a week:

74,462 Aufrufe

Plamen Tamnev shared a closer look at real-time hair and cloth deformations in Unity 6's Time Ghost demo. More behind-the-scenes content:

Plamen Tamnev shared a closer look at real-time hair and cloth deformations in Unity 6's Time Ghost demo. More behind-the-scenes content:

574,865 Aufrufe

Saul Latorre Sebastian, Lead Animator at Sony Pictures Imageworks, has shared endearing reference footage for the opening scene of the animated film GOAT. The animator filmed the reference with his mom:

Saul Latorre Sebastian, Lead Animator at Sony Pictures Imageworks, has shared endearing reference footage for the opening scene of the animated film GOAT. The animator filmed the reference with his mom:

307,182 Aufrufe

Sketch2Pose for Blender makes it easy to turn rough sketches into 3D poses from different camera angles, with no generative AI involved. Now available at 25% off:

Sketch2Pose for Blender makes it easy to turn rough sketches into 3D poses from different camera angles, with no generative AI involved. Now available at 25% off:

53,577 Aufrufe

See different Levels of Detail (LODs) in Capcom's Monster Hunter Wilds, which turn a bizarre angular monster into a beautiful creature. Enjoy:

See different Levels of Detail (LODs) in Capcom's Monster Hunter Wilds, which turn a bizarre angular monster into a beautiful creature. Enjoy:

285,261 Aufrufe

Legendary designer American McGee and Stunt Puppet Pictures' co-creator Justin Rasch joined us to talk about the development of the Plushie Dreadfuls animations, the future of Dreadfuland, and what McGee wants to keep from older games in his new project.

Legendary designer American McGee and Stunt Puppet Pictures' co-creator Justin Rasch joined us to talk about the development of the Plushie Dreadfuls animations, the future of Dreadfuland, and what McGee wants to keep from older games in his new project.

114,107 Aufrufe

Videos