
80 LEVEL
@80Level • 264,874 subscribers
80 Level® is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents. https://t.co/WnIWLqeMeK…
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This co-op adventure game will have you playing as two cats exploring and acting mischievously in a medieval castle. Get it here:
80 LEVEL17,147,992 görüntüleme • 7 gün önce

Have a look at a clicker game prototype about removing quintillions of cubes, created by azazeo.
80 LEVEL2,678,004 görüntüleme • 1 ay önce

Fatekeeper, a fantasy RPG mix of Dark Souls and Skyrim, is coming to Steam on June 2. Join 60,000 wishlisters:
80 LEVEL818,869 görüntüleme • 3 ay önce

Jolan Huijskes explored the custom Blender and Unreal Engine 5 tools he developed for large-scale game environments, using them to build a fully playable world inspired by Saros. "This fan art project is an exploration of how environment art tools can be used to create large-scale levels for games with maximum control for Level Artists. I focused on tool development, composition, and art direction. In this article, I will explore how and why I developed these tools for my fan art project: Blender Fracture Generation (a tool to be released for free soon), Unreal Engine Array Tool, Unreal Engine Fracturing Tool, Unreal Engine PCG Scattering with Artist Control." Read the interview:
80 LEVEL29,361 görüntüleme • 6 gün önce