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80 Level® is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents. https://t.co/WnIWLqeMeK…

Shorts

Rafael Arcari talked about the pipeline behind the Ruined Tower project, discussing the tools he used to model each piece and explaining how he set up the lighting and wind effects to make the scene more appealing.

Rafael Arcari talked about the pipeline behind the Ruined Tower project, discussing the tools he used to model each piece and explaining how he set up the lighting and wind effects to make the scene more appealing.

4,232,759 görüntüleme

Léo Gosselet shared the workflow behind the Nogroth project. The artist explained how he modeled the building in parts and assembled them like Legos, and detailed the texturing and lighting process.

Léo Gosselet shared the workflow behind the Nogroth project. The artist explained how he modeled the building in parts and assembled them like Legos, and detailed the texturing and lighting process.

4,740,105 görüntüleme

This free Blender add-on lets you visually edit animation directly in the viewport instead of working in the Graph Editor. Download Editable Motion Paths:

This free Blender add-on lets you visually edit animation directly in the viewport instead of working in the Graph Editor. Download Editable Motion Paths:

36,710 görüntüleme

Skeleton to fully muscled T. Rex. See how Atsushi Yasuoka builds up a dinosaur’s legs layer by layer with Blender, Maya, and Ziva VFX.

Skeleton to fully muscled T. Rex. See how Atsushi Yasuoka builds up a dinosaur’s legs layer by layer with Blender, Maya, and Ziva VFX.

261,828 görüntüleme

MoonGameStudios broke down the internal tech and artistic inspirations behind WickedGame including how they've modified Unity source code and created their own tools.

MoonGameStudios broke down the internal tech and artistic inspirations behind WickedGame including how they've modified Unity source code and created their own tools.

2,525,436 görüntüleme

Check out these fun animation references shot by Sony Pictures Imageworks for KPop Demon Hunters, shared by Eric Stinnissen. Hilarious:

Check out these fun animation references shot by Sony Pictures Imageworks for KPop Demon Hunters, shared by Eric Stinnissen. Hilarious:

5,004,198 görüntüleme

Epic Games released the Machine Learning Deformer Sample for Unreal Engine 5.2, which demonstrates how the engine's ML technology can help create a character with deformations driven by full muscle, flesh, and cloth simulation. #ml #UnrealEngine5

Epic Games released the Machine Learning Deformer Sample for Unreal Engine 5.2, which demonstrates how the engine's ML technology can help create a character with deformations driven by full muscle, flesh, and cloth simulation. #ml #UnrealEngine5

9,596,858 görüntüleme

3D Artist Furflection shared a fluffy tail test showcasing their custom-built hair nodes setup with proper hair simulation in Blender. Details:

3D Artist Furflection shared a fluffy tail test showcasing their custom-built hair nodes setup with proper hair simulation in Blender. Details:

1,184,673 görüntüleme

.Sparseal has released CozyBlanket Pro for desktop, bringing AI-assisted retopology tools to Windows and macOS. Save 20% on launch:

.Sparseal has released CozyBlanket Pro for desktop, bringing AI-assisted retopology tools to Windows and macOS. Save 20% on launch:

62,997 görüntüleme

The TeaserPlay team has reimagined the 2019 Joker movie as an open-world video game prototype powered by Unreal Engine 5. Watch the full demo: #joker #JokerFolieADeux #Joker2 #JokerMovie #unrealengine5 #ue5 #unrealengine #gamedev #indiedev #videogames

The TeaserPlay team has reimagined the 2019 Joker movie as an open-world video game prototype powered by Unreal Engine 5. Watch the full demo: #joker #JokerFolieADeux #Joker2 #JokerMovie #unrealengine5 #ue5 #unrealengine #gamedev #indiedev #videogames

5,870,403 görüntüleme

Key members of the KPop Demon Hunters team broke down how the airplane sequence featuring How It's Done was made. Watch:

Key members of the KPop Demon Hunters team broke down how the airplane sequence featuring How It's Done was made. Watch:

41,413 görüntüleme

See how mud can be visualized with FluidNinja LIVE-2, a recently released version of the real-time fluid simulation tool for Unreal Engine 5 by developer Andras Ketzer. The tool was previously used in Clair Obscur: Expedition 33 and Dune: Awakening:

See how mud can be visualized with FluidNinja LIVE-2, a recently released version of the real-time fluid simulation tool for Unreal Engine 5 by developer Andras Ketzer. The tool was previously used in Clair Obscur: Expedition 33 and Dune: Awakening:

146,420 görüntüleme

Take a look at this realistic portrait of Ana de Armas created with MetaHuman in UE5.8 by 3D Artist Azamat Gasimov.

Take a look at this realistic portrait of Ana de Armas created with MetaHuman in UE5.8 by 3D Artist Azamat Gasimov.

327,113 görüntüleme

Learn how to customize your characters using the MetaHuman for Maya plug-in in Unreal Engine 5.6 with Stéphane Biava and Mr. Incredible. Watch the tutorial: Video by Léa Marzio

Learn how to customize your characters using the MetaHuman for Maya plug-in in Unreal Engine 5.6 with Stéphane Biava and Mr. Incredible. Watch the tutorial: Video by Léa Marzio

928,474 görüntüleme

Volodymyr Kravchenko recreated the iconic Hiss distortion effect from Remedy's Control using Blender and real-life footage. Tutorial:

Volodymyr Kravchenko recreated the iconic Hiss distortion effect from Remedy's Control using Blender and real-life footage. Tutorial:

29,130 görüntüleme

3D Artist Juan Carlos CR shared a time-lapse of recreating Scar from The Lion King using Blender.

3D Artist Juan Carlos CR shared a time-lapse of recreating Scar from The Lion King using Blender.

246,316 görüntüleme

Plamen Tamnev shared a closer look at real-time hair and cloth deformations in Unity 6's Time Ghost demo. More behind-the-scenes content:

Plamen Tamnev shared a closer look at real-time hair and cloth deformations in Unity 6's Time Ghost demo. More behind-the-scenes content:

575,011 görüntüleme

Saul Latorre Sebastian, Lead Animator at Sony Pictures Imageworks, has shared endearing reference footage for the opening scene of the animated film GOAT. The animator filmed the reference with his mom:

Saul Latorre Sebastian, Lead Animator at Sony Pictures Imageworks, has shared endearing reference footage for the opening scene of the animated film GOAT. The animator filmed the reference with his mom:

307,514 görüntüleme

See different Levels of Detail (LODs) in Capcom's Monster Hunter Wilds, which turn a bizarre angular monster into a beautiful creature. Enjoy:

See different Levels of Detail (LODs) in Capcom's Monster Hunter Wilds, which turn a bizarre angular monster into a beautiful creature. Enjoy:

285,446 görüntüleme

Michelle Arreola presented a sketch-like take on Jinx from Arcane, which is actually a 3D model made in Blender. See more:

Michelle Arreola presented a sketch-like take on Jinx from Arcane, which is actually a 3D model made in Blender. See more:

398,488 görüntüleme

Videos