
Pierrick Chevallier | IA
@CharaspowerAI • 55,455 subscribers
VFX artist. House of David S2 (Amazon). I test AI video in real pipelines and post what survives a job. Adobe Firefly Ambassadorr 🚀
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Videos

Okay, okay… I have to admit it. 👀🔥 The Tesla Roadster opens up some absolutely INSANE possibilities.
Pierrick Chevallier | IA7,218,180 Aufrufe • vor 7 Tagen

Wait… ONE IMAGE to a fully rigged 3D character in about 60 seconds?! 🤯 Viggle just introduced JST-2. Generate a character. Animate it with text or video. Turn another image into a 3D world. Drop your character inside. All powered by the SAME foundation model. And we're not talking about a video you can only watch. We're talking about 3D content you can actually interact with. This is getting seriously interesting. 🔥
Pierrick Chevallier | IA97,909 Aufrufe • vor 3 Tagen

Okay, okay… turns out the Tesla Roadster has WAY more hidden features than I expected. 😂
Pierrick Chevallier | IA174,412 Aufrufe • vor 6 Tagen

This is wild. I put together a 2-minute anime showreel in record time with ChatGPT working directly on my timeline. 🤯 I connected ChatGPT to Invideo’s editor through MCP, brought in my own AI-generated footage, and gave it editing instructions in chat. From the edit to a subtle color polish, I could inspect the changes inside the editor and keep control of the result. Watch the screencast: the prompts, the workflow, and the final showreel are all there. 👇
Pierrick Chevallier | IA73,206 Aufrufe • vor 9 Tagen
0:34
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Perfect AI cinematography is overrated. Sometimes you need shaky tracking, missed framing, ugly zooms and compression artifacts to make something feel REAL. 👀 This Seedance 2.5 experiment proves it. Full prompt below 👇 Ultra-realistic viral helicopter pursuit footage, raw local-news style, filmed entirely from one helicopter in bright Los Angeles daylight. Long-lens aerial camera, unstable vibration, abrupt zooms, compression artifacts, heat haze, autofocus breathing, imperfect framing, rotor thump, distant radio chatter, harsh California sun, no cinematic polish, believable amateur-news realism. Main subject: one motocross rider on a dirt bike, full helmet and motocross gear, highly skilled, aggressive but controlled riding. Keep the same rider and same bike throughout. Los Angeles daytime: palm-lined boulevard, parking lots, freeway ramps, concrete flood channel, industrial blocks, overpasses, service roads and distant skyline. 0-5s: Immediate viral hook The helicopter camera is already searching frantically when the rider suddenly blasts into frame between moving cars. Operator snaps into a shaky zoom. The rider jumps a curb, cuts across a parking lot and nearly disappears behind palm trees. 5-10s: Chaotic tracking He rejoins a boulevard, threads through traffic, then veers up a sloped driveway and launches over a low divider. Camera over-zooms, loses him for half a second, then catches him landing cleanly. 10-15s: Escalation The rider enters a concrete flood channel. Huge aerial reveal. He accelerates along the channel floor while the helicopter banks hard overhead. Dust trails behind the bike. Quick zoom on spinning rear wheel and suspension. 15-20s: Viral stunt beat He rides up the angled concrete wall, holds a dramatic high line for a moment, then drops back down smoothly. Camera shakes violently trying to follow. Rotor vibration and radio chatter intensify. 20-25s: Big surprise The rider exits through a service ramp, crosses beneath an overpass, then unexpectedly appears on a parallel industrial road. The operator pans late and barely recovers him. He hits a natural rise and gets long airtime in full daylight. 25-30s: Iconic ending He lands, accelerates toward another overpass and vanishes into shadow underneath. The helicopter overshoots, circles, zooms wildly across multiple roads, but he is gone. Reporter voice, stunned: “We just lost him.” Hold on shaky wide aerial of Los Angeles. Hard cut. One continuous helicopter perspective, strong amateur-news authenticity, same rider throughout, realistic motocross physics, believable Los Angeles geography, harsh daylight, imperfect tracking, viral unpredictability, readable stunts, no crash, no gore, no readable text, no logos. #DreaminaCPP Dreamina AI
Pierrick Chevallier | IA16,848 Aufrufe • vor 6 Tagen

People are using Agent Two like a chatbot. I used it like a movie studio. The result? A 1m15 cinematic sci-fi sequence built from screenplay + production assets, with Agent Two remembering every character, creature, and location throughout the project. Let me show you the workflow. 👇🚀
Pierrick Chevallier | IA160,862 Aufrufe • vor 2 Monaten

I wanted to see how far Agent Two in Invideo could really go on a serious filmmaking project. So I gave it a challenge: Build a 2+ minute found-footage horror sequence with recurring characters, claustrophobic cave environments, rising tension, consistent visual rules, and a real narrative arc. Not random clips. A complete project. I worked hand in hand with Agent Two from the script and character references, to a custom playbook, Seedance 2.5 generations, continuity fixes, and the final edit in Slate. The result is PRE-ECHO. And honestly… this workflow is kind of insane. 📌 Bookmark this thread — I’m breaking down the entire process below 👇
Pierrick Chevallier | IA105,865 Aufrufe • vor 2 Monaten

This AI trailer is almost 4 minutes long. And no, I didn’t just keep generating random shots until something worked. I built the whole thing with Agent Two like an actual production: Script. Characters. Playbook. Seedance 2.5. Iteration. Final edit. All inside one connected Invideo workflow. The wild part? The AI didn’t replace the process. It helped me run it. Here’s the final result. Sound ON. 🔥👇
Pierrick Chevallier | IA70,417 Aufrufe • vor 1 Monat

No character sheet. Just TWO reference images. 🤯🔥 And Seedance 2.5 still manages to deliver fast, brutal anime action with impressive character consistency. That’s the part that blows my mind. You really don’t need to overcomplicate the setup to get crazy results. I’m dropping the 2 exact reference images I used below 👇 Made in Runway
Pierrick Chevallier | IA65,014 Aufrufe • vor 1 Monat

I made an almost 4-minute AI film… but generating the shots was only half the job. For this one, I worked hand in hand with Agent Two to build the entire production: Character sheets. Location sheets. Playbook. Sequences. Continuity. Then I used the NEW invideo Editor to help turn all that footage into an actual editable timeline. AI agents doing the grunt work. Me keeping the creative control. And the crazy part? Invideo Editor is completely FREE. 🔥 Here’s how I made the whole thing 👇
Pierrick Chevallier | IA65,745 Aufrufe • vor 1 Monat

AI filmmaking just reached another level. I created UNBELIEVER, an almost 4-minute cinematic trailer, with Agent Two by Invideo at the center of the entire production. Not just generating clips. I’m talking script → characters → world → consistency → sequences → edit → music. This one pushed my workflow HARD. Watch the result first. Then I’ll show you exactly how I made it 👇
Pierrick Chevallier | IA63,564 Aufrufe • vor 1 Monat

🎬 It’s been almost 2 months now that I’ve been working as a VFX AI Prompt Artist / Photoshop Editor on Season 2 of #houseofdavid, a major international production for Prime Video & Amazon MGM Studios. And honestly? It’s absolutely wild. The show is crushing it (No. 2 on Prime US, over 22 million viewers worldwide), and I’m super proud to have been part of the team since February What truly makes this project stand out is that, for the first time on a production of this scale, AI Artists have been directly integrated into the VFX pipeline. A bold move led by Wonder Project, and a strong signal for what’s coming next: generative AI has clearly found its place in the film industry. Day to day? 🎥 Massive sets, ⏱️ Tight deadlines, 🧠 Challenging sequences, 💬 Meetings with the cast, 🙌 And above all, an amazing team that’s an absolute joy to work with (LudovicCreator , Genmakers , Heather Cooper ) In this video, Jon Erwin talks about how AI was used in episode 6 of season 1, and shares his vision of what generative AI can bring to the future of filmmaking. A clear, inspiring message — and totally aligned with what I’m experiencing on this project every day. One thing’s for sure: AI in cinema is no longer just R&D… it’s already happening. And the story is just getting started.
Pierrick Chevallier | IA479,588 Aufrufe • vor 1 Jahr
1:16
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