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Ronin

@DeRonin_107,534 subscribers

Founder @CloseAI_hq | Running distribution & marketing campaigns

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GTA 6 drops in 6 months > 0.01% will sell tools and make $50K+ > 0.1% will run servers at $5K/mo > 1% will stream and cover rent > 98.89% will just play be at least 0.1%. (with Claude Code it's easy mission) Some ideas nobody's running yet: 1. Sell FiveM scripts with zero coding experience Claude writes Lua now. server owners pay $50-389 per script on the Cfx Marketplace developers on Tebex report averaging €5,000+/mo within 90 days of launching you don't need to know code. you need to know what server owners are desperate for: - custom job systems - economy balancers - UI panels - vehicle systems - whitelist managers 1 script/week × 7 months = 30 products if each sells 10 copies at $100 avg, DO THE MATH 2. Run a paid RP server as a subscription business this is the one that sounds fake until you do the math 50 members × $15/mo = $750/mo 100 members × $20/mo = $2,000/mo 200 members × $20/mo = $4,000/mo 500 members × $25/mo = $12,500/mo the top servers have WAITLISTS. people paying to get in Claude builds every script you need: jobs, economy, housing, factions, police systems you're not a developer. you're running a private club where members pay to stay then grab gaming UGC clips and run them through an AI UGC engine (shorts, reels, TikToks) BOOM, nearly free user acquisition and you don't need to explain the demand. if they're watching GTA content, they're already dying to play. just show them your server exists 3. Build AI-powered NPC packs for server owners RP servers live or die on immersion. right now most NPCs are lifeless markers on a map connect Claude API to in-game NPCs and suddenly: - shop owners haggle with players - cops interrogate with real dialogue - quest givers remember your backstory - bartenders gossip about other players' crimes no server has this yet. package it as a plug-and-play script at $200-500/server 100 servers and you feel good on what's nobody selling yet 4. Position yourself for the $240M GTA 6 creator economy Rockstar acquired FiveM in 2023. launched the paid marketplace January 2026 currently hiring 4 Creator Platform roles they're building the Roblox of GTA Roblox paid creators $1B in 2025. top 10 averaged $33.9M each GTA 6's player base is older, richer, and already spent $8.6B on GTA Online the creator cut of that $8.6B was zero. because there was no creator economy that changes with GTA 6 even if only 100,000 creators show up and it matches Roblox payouts that's $10K/creator average. top 1% will clear $500K+ for making content inside a video game this is the rare bottleneck where demand is guaranteed 6 months from now every niche will be taken right now most of them are empty the earlier you start, the less competition you face it's your turn ❤️

GTA 6 drops in 6 months > 0.01% will sell tools and make $50K+ > 0.1% will run servers at $5K/mo > 1% will stream and cover rent > 98.89% will just play be at least 0.1%. (with Claude Code it's easy mission) Some ideas nobody's running yet: 1. Sell FiveM scripts with zero coding experience Claude writes Lua now. server owners pay $50-389 per script on the Cfx Marketplace developers on Tebex report averaging €5,000+/mo within 90 days of launching you don't need to know code. you need to know what server owners are desperate for: - custom job systems - economy balancers - UI panels - vehicle systems - whitelist managers 1 script/week × 7 months = 30 products if each sells 10 copies at $100 avg, DO THE MATH 2. Run a paid RP server as a subscription business this is the one that sounds fake until you do the math 50 members × $15/mo = $750/mo 100 members × $20/mo = $2,000/mo 200 members × $20/mo = $4,000/mo 500 members × $25/mo = $12,500/mo the top servers have WAITLISTS. people paying to get in Claude builds every script you need: jobs, economy, housing, factions, police systems you're not a developer. you're running a private club where members pay to stay then grab gaming UGC clips and run them through an AI UGC engine (shorts, reels, TikToks) BOOM, nearly free user acquisition and you don't need to explain the demand. if they're watching GTA content, they're already dying to play. just show them your server exists 3. Build AI-powered NPC packs for server owners RP servers live or die on immersion. right now most NPCs are lifeless markers on a map connect Claude API to in-game NPCs and suddenly: - shop owners haggle with players - cops interrogate with real dialogue - quest givers remember your backstory - bartenders gossip about other players' crimes no server has this yet. package it as a plug-and-play script at $200-500/server 100 servers and you feel good on what's nobody selling yet 4. Position yourself for the $240M GTA 6 creator economy Rockstar acquired FiveM in 2023. launched the paid marketplace January 2026 currently hiring 4 Creator Platform roles they're building the Roblox of GTA Roblox paid creators $1B in 2025. top 10 averaged $33.9M each GTA 6's player base is older, richer, and already spent $8.6B on GTA Online the creator cut of that $8.6B was zero. because there was no creator economy that changes with GTA 6 even if only 100,000 creators show up and it matches Roblox payouts that's $10K/creator average. top 1% will clear $500K+ for making content inside a video game this is the rare bottleneck where demand is guaranteed 6 months from now every niche will be taken right now most of them are empty the earlier you start, the less competition you face it's your turn ❤️

1,473,097 görüntüleme

WTF just happened!?? Telegram just introdcued Lobster Father bot Now any Telegram user in few clicks can launch his own AI agent 💀 Don't worry, since this day you will not see any real user in TG DMs Now even lazymaxxing could figure out...

WTF just happened!?? Telegram just introdcued Lobster Father bot Now any Telegram user in few clicks can launch his own AI agent 💀 Don't worry, since this day you will not see any real user in TG DMs Now even lazymaxxing could figure out...

217,544 görüntüleme

Somebody released a directory of 1,700+ dead startups (backed by YC) here is the link: all of them have deep analysis of product inside and full funding story (in short, 100% product's description) many of these startups failed not because the idea was bad, but because they launched at the wrong time or were just grant cash grabs the ideas themselves are still worth drawing inspiration from (i've already found few ideas of my further startups btw) [ BOOKMARK ]

Somebody released a directory of 1,700+ dead startups (backed by YC) here is the link: all of them have deep analysis of product inside and full funding story (in short, 100% product's description) many of these startups failed not because the idea was bad, but because they launched at the wrong time or were just grant cash grabs the ideas themselves are still worth drawing inspiration from (i've already found few ideas of my further startups btw) [ BOOKMARK ]

188,109 görüntüleme

girls who ignored you just found out you make $20K/mo as AI Automation Engineer:

girls who ignored you just found out you make $20K/mo as AI Automation Engineer:

134,414 görüntüleme

Here's your blueprint for building in GTA 6 ecosystem before it goes mainstream: the ideas on what to build in GTA 6 ecosystem went crazy, now let me show you HOW first, understand the size of what's coming: 1: GTA 5 generated over $8 billion in lifetime revenue 2: GTA Online alone pulls in $800 million per year just from in-game purchases analysts predict GTA 6 will hit $3.2B in YEAR ONE and one firm says $7.6B in the first 60 days this will be the biggest entertainment launch in history. not gaming. entertainment and do you know what happens in GTA 6 now??? no dominant servers. no established tools. no go-to creators. no infrastructure. NOTHING the people who build now will own categories for the next decade Steps which you can do RIGHT NOW: Step 1: Pick your lane there are 4 and you only need one: - Builder: tools, bots, dashboards for server owners - Operator: run a server, community, or paid service - Creator: clips, guides, streams, newsletters - Seller: digital assets (scripts, lore packs, voice packs, skins) if you code or use n8n → Builder if you're good with people → Operator if you already make content → Creator if you can write or design → Seller --------- Step 2: Learn the stack while nobody's watching - Lua basics (the language behind GTA mod frameworks) - how FiveM servers work (the architecture transfers to GTA 6) - Discord bot development (every server needs one) - AI tools you can plug in (Claude API, ElevenLabs, n8n) you don't need to master any of this you need to be 2 months ahead of everyone else that is the ADVANTAGE --------- Step 3: Join the communities forming right now the Discord servers and X accounts building for GTA 6 are tiny today join now. contribute. help server owners for free the people who show up early become the trusted names when 100M players flood in, those names become the gatekeepers in potential it's yours 6-7 figs + successful own community as the game will be launched lol, I know even the guys who buy PS5 to play in GTA in 6 months... the biggest gaming launch which EVER existed --------- Step 4: Ship ONE thing before launch Builder → Discord bot kit for RP servers Operator → niche RP server (racing league, police sim, business world) Creator → daily GTA 6 newsletter or TikTok clip page Seller → AI character backstory packs or NPC voice packs one product. shipped. before anyone else has one --------- Step 5: Build in public for 90 days post weekly progress on X, Tiktok, Youtube the person documenting the ecosystem for 3 months before launch will look like a veteran on day one by release you will have: - one shipped product - a small audience that trusts you - relationships with 10-20 other builders - enough knowledge to move fast while everyone else is still googling basics --------- CONCLUSION every platform shift follows the same pattern Roblox made devs millionaires. Fortnite paid creators $700M+. FiveM turned one Australian dev into Rockstar's official partner GTA 6 is the next one and it's BIGGER than all of them the difference? right now you're reading this before 99.9% of the world even thinks about it most people will download the game, play for 2 weeks, and go back to scrolling a small number will build inside the ecosystem while it's empty and own their lane for years nobody is talking about this not on youtube. not on linkedin. not in any newsletter this is one of the biggest builder opportunities of the decade hiding behind a video game i'm writing a full article on this right now: "How to build and monetize in GTA 6 ecosystem using AI (RESOURCES)" if this post gets 1,000 LIKES ❤️ i'll publish it next week follow so you don't miss it gl

Here's your blueprint for building in GTA 6 ecosystem before it goes mainstream: the ideas on what to build in GTA 6 ecosystem went crazy, now let me show you HOW first, understand the size of what's coming: 1: GTA 5 generated over $8 billion in lifetime revenue 2: GTA Online alone pulls in $800 million per year just from in-game purchases analysts predict GTA 6 will hit $3.2B in YEAR ONE and one firm says $7.6B in the first 60 days this will be the biggest entertainment launch in history. not gaming. entertainment and do you know what happens in GTA 6 now??? no dominant servers. no established tools. no go-to creators. no infrastructure. NOTHING the people who build now will own categories for the next decade Steps which you can do RIGHT NOW: Step 1: Pick your lane there are 4 and you only need one: - Builder: tools, bots, dashboards for server owners - Operator: run a server, community, or paid service - Creator: clips, guides, streams, newsletters - Seller: digital assets (scripts, lore packs, voice packs, skins) if you code or use n8n → Builder if you're good with people → Operator if you already make content → Creator if you can write or design → Seller --------- Step 2: Learn the stack while nobody's watching - Lua basics (the language behind GTA mod frameworks) - how FiveM servers work (the architecture transfers to GTA 6) - Discord bot development (every server needs one) - AI tools you can plug in (Claude API, ElevenLabs, n8n) you don't need to master any of this you need to be 2 months ahead of everyone else that is the ADVANTAGE --------- Step 3: Join the communities forming right now the Discord servers and X accounts building for GTA 6 are tiny today join now. contribute. help server owners for free the people who show up early become the trusted names when 100M players flood in, those names become the gatekeepers in potential it's yours 6-7 figs + successful own community as the game will be launched lol, I know even the guys who buy PS5 to play in GTA in 6 months... the biggest gaming launch which EVER existed --------- Step 4: Ship ONE thing before launch Builder → Discord bot kit for RP servers Operator → niche RP server (racing league, police sim, business world) Creator → daily GTA 6 newsletter or TikTok clip page Seller → AI character backstory packs or NPC voice packs one product. shipped. before anyone else has one --------- Step 5: Build in public for 90 days post weekly progress on X, Tiktok, Youtube the person documenting the ecosystem for 3 months before launch will look like a veteran on day one by release you will have: - one shipped product - a small audience that trusts you - relationships with 10-20 other builders - enough knowledge to move fast while everyone else is still googling basics --------- CONCLUSION every platform shift follows the same pattern Roblox made devs millionaires. Fortnite paid creators $700M+. FiveM turned one Australian dev into Rockstar's official partner GTA 6 is the next one and it's BIGGER than all of them the difference? right now you're reading this before 99.9% of the world even thinks about it most people will download the game, play for 2 weeks, and go back to scrolling a small number will build inside the ecosystem while it's empty and own their lane for years nobody is talking about this not on youtube. not on linkedin. not in any newsletter this is one of the biggest builder opportunities of the decade hiding behind a video game i'm writing a full article on this right now: "How to build and monetize in GTA 6 ecosystem using AI (RESOURCES)" if this post gets 1,000 LIKES ❤️ i'll publish it next week follow so you don't miss it gl

92,143 görüntüleme

🚨 The CEO of Antrhopic said a one-person billion-dollar company will exist by 2026 sounds crazy until you see what non-technical people are doing with Claude Code right now $10-50k/mo selling automation pipelines that take 1-2 weeks to set up Some ideas almost nobody's running yet: 1. Proposal & SOW generator for agencies and consultancies every agency writes proposals from scratch or copy-pastes from old ones and forgets to change the "client name" Claude reads the prospect brief or discovery call transcript, generates: - branded proposal with scope, timeline, deliverables - quick win plan (how exactly we will do a good output) - SOW with payment milestones - pricing options (good/better/best) - follow-up email sequence charge $500/mo per agency agencies close 20-30% more deals when proposals go out same day.. you're selling speed and save them $1k+ on the guy who does it manually and anyway not quality, without personalisation 2. Job posting-to-intel pipeline for sales teams companies reveal everything in their job postings and don't realize it Claude monitors target account career pages daily, flags: - "Head of AI" posted = they're buying, not building - 3 DevOps roles = scaling infrastructure = budget unlocked - new VP of Sales = restructuring = old vendor contracts up for review package it as buying signals delivered to Slack every morning $500-1,500/mo per sales team this is data that Apollo and ZoomInfo don't sell 3. Support ticket-to-documentation pipeline for SaaS every SaaS with 1,000+ users has the same problem.. docs are 6 months behind the product Claude crawls your help center, pulls recent Zendesk/Intercom tickets, cross-references finds questions asked 200 times last month with no matching article drafts the missing docs in your existing format.. flags stale articles for update $1,500-3,000/mo retainer the ROI math: 30% of support tickets deflected = thousands saved per month.. pipeline pays for itself week one 4. Vendor contract review & renewal tracker mid-size companies have 50-200 active vendor contracts sitting in folders nobody opens Claude reads each contract, extracts: - renewal dates and auto-renewal traps - termination notice windows - price escalation clauses - SLA commitments vs what you're actually getting delivers a dashboard with "contracts expiring in 30/60/90 days" and flags where you're overpaying $1,000-2,000/mo per company CFOs will approve this before you finish the pitch.. one caught auto-renewal pays for a year of your service 5. Employee onboarding doc generator for HR teams every company with 20+ employees has the same problem.. new hire starts Monday and nobody has their docs ready Claude reads the role title + department, generates: - personalized welcome packet - 30/60/90 day plan with milestones - tool access checklist by role - manager-specific onboarding schedule - policy summaries tailored to their department charge $300-500/mo per company HR managers spend 4-6 hours per new hire on this.. companies hiring 5+ people a month will never cancel the pattern is always the same most people will use Claude Code to build apps a small number will use it to sell pipelines to businesses still running on manual labor only the second group builds real recurring revenue the niches are wide open right now because every developer thinks this work is "too boring" boring = no competition = you set the price screenshot this. save this. repost it to save a friend's next year

🚨 The CEO of Antrhopic said a one-person billion-dollar company will exist by 2026 sounds crazy until you see what non-technical people are doing with Claude Code right now $10-50k/mo selling automation pipelines that take 1-2 weeks to set up Some ideas almost nobody's running yet: 1. Proposal & SOW generator for agencies and consultancies every agency writes proposals from scratch or copy-pastes from old ones and forgets to change the "client name" Claude reads the prospect brief or discovery call transcript, generates: - branded proposal with scope, timeline, deliverables - quick win plan (how exactly we will do a good output) - SOW with payment milestones - pricing options (good/better/best) - follow-up email sequence charge $500/mo per agency agencies close 20-30% more deals when proposals go out same day.. you're selling speed and save them $1k+ on the guy who does it manually and anyway not quality, without personalisation 2. Job posting-to-intel pipeline for sales teams companies reveal everything in their job postings and don't realize it Claude monitors target account career pages daily, flags: - "Head of AI" posted = they're buying, not building - 3 DevOps roles = scaling infrastructure = budget unlocked - new VP of Sales = restructuring = old vendor contracts up for review package it as buying signals delivered to Slack every morning $500-1,500/mo per sales team this is data that Apollo and ZoomInfo don't sell 3. Support ticket-to-documentation pipeline for SaaS every SaaS with 1,000+ users has the same problem.. docs are 6 months behind the product Claude crawls your help center, pulls recent Zendesk/Intercom tickets, cross-references finds questions asked 200 times last month with no matching article drafts the missing docs in your existing format.. flags stale articles for update $1,500-3,000/mo retainer the ROI math: 30% of support tickets deflected = thousands saved per month.. pipeline pays for itself week one 4. Vendor contract review & renewal tracker mid-size companies have 50-200 active vendor contracts sitting in folders nobody opens Claude reads each contract, extracts: - renewal dates and auto-renewal traps - termination notice windows - price escalation clauses - SLA commitments vs what you're actually getting delivers a dashboard with "contracts expiring in 30/60/90 days" and flags where you're overpaying $1,000-2,000/mo per company CFOs will approve this before you finish the pitch.. one caught auto-renewal pays for a year of your service 5. Employee onboarding doc generator for HR teams every company with 20+ employees has the same problem.. new hire starts Monday and nobody has their docs ready Claude reads the role title + department, generates: - personalized welcome packet - 30/60/90 day plan with milestones - tool access checklist by role - manager-specific onboarding schedule - policy summaries tailored to their department charge $300-500/mo per company HR managers spend 4-6 hours per new hire on this.. companies hiring 5+ people a month will never cancel the pattern is always the same most people will use Claude Code to build apps a small number will use it to sell pipelines to businesses still running on manual labor only the second group builds real recurring revenue the niches are wide open right now because every developer thinks this work is "too boring" boring = no competition = you set the price screenshot this. save this. repost it to save a friend's next year

66,151 görüntüleme

Videos

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Andrej Karpathy: "90% of Claude's mistakes come from missing context, not a weak model." 41% mistake rate without a CLAUDE.md. 11% with the 4-rule baseline. 3% with the 12-rule version below here are the 12 rules senior engineers settled on: 1. think before coding: state assumptions, don't guess. the model can't read your mind, stop hoping it will 2. simplicity first: minimum code, no speculative abstractions. the moment you let Claude add "for future flexibility," you've added 200 lines you'll delete next quarter 3. surgical changes: touch only what you must. don't let it improve adjacent code, that's how PRs blow up 4. goal-driven execution: define success criteria upfront, loop until verified. without them Claude either loops forever or stops too early 5. use the model only for judgment calls: classification, drafting, summarization, extraction. NOT routing, retries, status-code handling, deterministic transforms. if code can answer, code answers 6. token budgets are not advisory: per-task 4000, per-session 30000. by message 40 of a long debug, Claude is re-suggesting fixes you rejected at message 5 7. surface conflicts, don't average them: two patterns in the codebase? pick one. Claude blending them is how errors get swallowed twice 8. read before you write: read exports, callers, shared utilities. Claude will happily add a duplicate function next to an identical one it never read 9. tests verify intent, not just behavior: a test that can't fail when business logic changes is wrong. all 12 of Claude's tests can pass while the function returns a constant 10. checkpoint every significant step: Claude finished steps 5 and 6 on top of a broken state from step 4. nobody noticed for an hour 11. match the codebase conventions: class components? don't fork to hooks silently. testing patterns assumed componentDidMount, hooks broke them without surfacing 12. fail loud: "completed successfully" with 14% of records silently skipped is the worst class of bug. surface uncertainty, don't hide it what actually compounds instead of the next framework: - the CLAUDE.md file as institutional memory across sessions - eval-driven changes, not vibe-driven - checkpoints over speed - explicit conflicts over silent blending - discipline over framework, every time - one repo, one rules file, no exceptions be a few rules ahead of AI twitter before this becomes mass-opinion study this

Ronin

446,883 görüntüleme • 20 gün önce

DeRonin_'s profile picture

🚨 SOMEONE JUST KILLED THE COACHING INDUSTRY a developer spent 22,000 hours building a Personal AI Operating System on top of Claude Code now anyone with a terminal can install it for FREE it knows your goals, remembers every decision you've made, and prepares your morning briefing while you sleep [ the numbers are insane ]: - hours of dev work in it: 22,000 - sessions logged: 6,000 - time saved per day: 2-3 hours - GitHub stars: 12,100 - skills built in: 45 - workflows wired up: 171 - safety hooks: 37 - cost to install: $0 [ the science is wild too ]: no embeddings, no vector databases, no AI magic you can't read every memory, decision, and context lives in plain markdown files you read it with cat, search it with ripgrep, version it with git 4 memory types compound over time: - work memory (active projects, open decisions) - knowledge memory (domain expertise, research) - people memory (contacts, companies, relationships) - learning memory (patterns, mistakes, what works for YOU) every complex task routes through a 7-step cycle: OBSERVE → THINK → PLAN → BUILD → EXECUTE → VERIFY → LEARN privacy is enforced by CODE, not prompts a hook called ContainmentGuard physically blocks sensitive data from being written outside designated zones [ the grift opportunity is even wilder ]: freelancers are already charging $500-2,000 per personal AI setup for executives, founders, and busy operators one person + one weekend = a consulting business that didn't exist 6 months ago every AI productivity app you're paying $30/month for is replaceable by 4 hours of setup work and this one repo REPO: 100% OPEN SOURCE, FREE

Ronin

609,248 görüntüleme • 27 gün önce

DeRonin_'s profile picture

5 startup ideas you can build and resell using only ElevenLabs Agents each one costs $0.08/min to run and replaces $2-5k/mo in human labor Let's break them down ↓ 1. AI Receptionist for Local Businesses dentists, salons, clinics, they all pay $2-3k/mo for someone to answer phones build a voice agent that: - answers calls 24/7 - books appointments - handles FAQs - speaks the client's language who ALREADY uses it: ~31% of local service businesses who STILL needs it: ~69% (your market) white-label it, charge $300-500/mo per client your cost per client: ~$30/mo in minutes 2. Multilingual Customer Support ElevenLabs agents speak 70+ languages natively e-commerce brands selling internationally need support in 5-10 languages minimum one agent replaces a 5-person multilingual team who ALREADY uses it: ~36% of e-commerce businesses who STILL needs it: ~64% and most of them are mid-market brands scaling globally sell 24/7 coverage, mark up the minutes, charge per-seat 3. AI Sales Qualifier (SDR Replacement) voice agent calls inbound leads, asks 5-10 qualifying questions, books meetings directly into the sales team's calendar startups pay $4-6k/mo per SDR you charge $1.5k/mo for an agent that works 24/7 and never misses a lead who ALREADY uses it: ~27% of mid-market teams who STILL needs it: ~73% and 22% already fully replaced human SDRs plug it into any CRM like HubSpot, Salesforce, Pipedrive 4. Restaurant Order-Taking Agent phone ordering for restaurants, pizzerias, takeout spots the agent takes the order, upsells sides and drinks, confirms, pushes to the POS who ALREADY uses it: ~34% of restaurants who STILL needs it: ~66% (expected to hit 50%+ in major cities this year) build one integration template → sell to 100+ restaurants at $200/mo each that's $20k/mo from one vertical 5. Real Estate Showing Scheduler agents answer property inquiry calls, give listing details, qualify buyers, and book viewings (all mid-call) realtors spend hours on phone scheduling who ALREADY uses it: ~18% use voice AI specifically who STILL needs it: ~82% while 82% of agents already use some form of AI, almost none have voice agents charge per listing or flat monthly integrates with their calendar + CRM -------- How to build any of these: - sign up for ElevenLabs (startups get $4k free credits) - pick your niche - build the agent with their no-code platform - connect it to GPT or Claude for the brain - plug in scheduling/CRM via API - white-label it under your brand you don't need to build AI, you need to sell AI to people who don't know it exists yet reply "ELEVEN" + RT and i'll send you a free guide so you can build this too

Ronin

771,156 görüntüleme • 1 ay önce

DeRonin_'s profile picture

Andrej Karpathy: "90% of what AI twitter tells you to learn will be dead in 6 months" Here are 10 things senior AI engineers stopped wasting time on: 1. AutoGen / AG2: moved to community maintenance, releases stalled. dead for production 2. CrewAI: demos well, breaks in production. engineers building real systems already moved off it 3. Autonomous agent pitches: the AutoGPT / BabyAGI wave is dead in product form. the industry settled on supervised, bounded, evaluated agents 4. Agent app stores / marketplaces: promised since 2023, zero enterprise traction 5. SWE-bench leaderboard chasing: researchers proved nearly every public benchmark can be gamed without solving the underlying task 6. Microsoft Semantic Kernel: unless you're locked into Microsoft enterprise stack, it's not where the ecosystem is heading 7. DSPy: philosophical merit, niche audience. not a general agent framework 8. Horizontal "build any agent" platforms: Google Agentspace, AWS Bedrock Agents, Copilot Studio. confusing, slow-shipping, the math still favors building yourself 9. Per-seat SaaS pricing for agent products: market moved to outcome-based. per-seat is already dead 10. The framework that went viral on HN this week: wait 6 months. if it still matters, it'll be obvious what actually compounds instead: - context engineering - tool design - orchestrator-subagent pattern - eval discipline - the harness mindset (harness > model, always) - MCP as the protocol layer be few steps ahead than your competitors and outperform this market till it became mass-opinion study this.

Ronin

412,349 görüntüleme • 1 ay önce

DeRonin_'s profile picture

Here's what the Founder of Claude Code does before he starts ANY project: 1. Plans first, codes never, he goes back and forth with Claude on the plan until it's perfect. No code gets written yet 2. Creates a CLAUDE.md file (a simple doc that Claude reads every session so it knows your project, your rules, your style) 3. Gives Claude a way to verify its own work - For backend: write and run tests - For UI: take screenshots, check in browser Claude should never finish a task without proving it works 4. Sets up project-level permission rules in settings.json instead of skipping permissions entirely. Shared with the whole team 5. Five more preparation steps in VIDEO BELOW 6. Only then switches to auto-accept mode and lets Claude build The part most people miss: he doesn't treat Claude as a magic box that gets things right first try he treats it like a junior dev that needs clear instructions, feedback loops, and guardrails at scale he runs multiple sessions in parallel, uses Opus with thinking enabled because it makes fewer mistakes even though it's slower and relies on background agents that push code for later review his setup is surprisingly simple. no crazy custom tools. just slash commands, subagents, and a clean CLAUDE.md the difference isn't the tool. it's how you set it up before you start ❤️ P.S. for sure 99.5% of readers will scroll down this tweet, but I send it to 0.5% who loves to learn how to improve your workflow daily and control 99.5% in 2 years Hard skills literally mean nothing in our world The most important skills which you can have are: building architectures and orchestrations If you master it and use a creative approach, CONGRATS

Ronin

145,650 görüntüleme • 1 ay önce

DeRonin_'s profile picture

Here's how I'm running automated content engine in 2 files 1 markdown file = my wiki 1 html file = my dashboard that's the whole stack. [ the architecture, in plain words ]: LLM wiki = a single markdown file holding my audience DNA, 15 tracked creators, every viral topic from the last 30 days HTML artifact = a single page that reads that markdown file AND can trigger my agents the artifact and the agent talk to each other directly the wiki is the shared brain [ what I actually see when I open it at 9am ]: > 5 trending topics ranked by my audience-DNA fit > 3 KOL posts worth quoting today > last week's saved tweets (so I can ride waves that are still warm) > buttons: [draft tweet] [draft QT] [schedule] [log idea] 1. I click "draft tweet" on a topic 2. the artifact pings my agent 3. agent reads the wiki, drafts in MY voice, returns it to the artifact 4. I edit, schedule, done 15 minutes from morning coffee to 3 scheduled posts [ how to build the same in one evening ]: > step 1: dump your domain knowledge into ONE markdown file (audience profile, KOL list, content rules, voice guide, anything an agent would need to do YOUR job) > step 2: ask claude to build an html artifact that reads from that file ("here's my wiki, build me a dashboard with these views") > step 3: add buttons for the actions you do daily (draft, schedule, log, score, search — your workflow, not mine) > step 4: wire each button to call your agent via tool calls (so the artifact and the agent talk directly) the moment your artifact reads your wiki AND triggers your agents.. most SaaS tools you currently pay for quietly become unnecessary dashboards I used to pay $50/month for now sit in a single html file I can rebuild in 20 minutes every "I'll build a SaaS for this" idea you had last year is a 200-line file you write in an afternoon if you want to get the same content engine, just reply "CONTENT" and will send you in DMs later we're going from buying software to owning it.

Ronin

49,639 görüntüleme • 29 gün önce

Daha fazla içerik yok.