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@DecimalCubed • 3,917 subscribers
i make games for fun (NOT FOR HIRE OR COMMISION) do NOT dm me here i wont see it dm on discord @DecimalCubed
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for those interested in how this works the water is a bunch of meshes which get their height and color from a heightmap (computed in parallel) and then get layered ontop of eachother to create the depth effect, and it cycles through materialvariants to animate the texture (vid 1)
:DecimalCubed://16,572 Aufrufe • vor 2 Monaten

#RobloxDev development day 8 (mainly polish and map work) (i need to stop recording these at 4am)
:DecimalCubed://43,072 Aufrufe • vor 3 Jahren
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