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Games Artist Community

@GamesArtistUK9,960 subscribers

We are a community filled with the upmost talented artists across the globe. Here, we showcase their artwork, pipelines & workflows. https://t.co/g1jyYhloMI

Shorts

Env Artist Dinesh Sirvi breaks down his Riverside Village Environment, concept by Lodewijk Johannes Kleijn. In this article, Dinesh talks concepts & inspiration, blockout, structures, landscape & paths, river, foliage, terrain, lighting & rendering.

Env Artist Dinesh Sirvi breaks down his Riverside Village Environment, concept by Lodewijk Johannes Kleijn. In this article, Dinesh talks concepts & inspiration, blockout, structures, landscape & paths, river, foliage, terrain, lighting & rendering.

16,169 views

Environment Artist Martin Martschenko breaks down his Present Moment Farm scene. In this article, he discusses goals, references, blockout, modularity, texturing, foliage creation, props, lighting & rendering.

Environment Artist Martin Martschenko breaks down his Present Moment Farm scene. In this article, he discusses goals, references, blockout, modularity, texturing, foliage creation, props, lighting & rendering.

15,197 views

Junior Env Artist Océane Bordelais presents their project, House with Stables. Océane recreates the concept of OKU, House with Stables. The article covers tools, modelling workflow, texturing, landscape, vegetation, clouds, lighting & post-processing.

Junior Env Artist Océane Bordelais presents their project, House with Stables. Océane recreates the concept of OKU, House with Stables. The article covers tools, modelling workflow, texturing, landscape, vegetation, clouds, lighting & post-processing.

13,904 views

Character Artist Łukasz Oleksik has crafted a Wizard's Backpack. Using 3ds Max, Marvelous Designer, Maxon ZBrush, topogun, RizomUV and Marmoset he talks about tools, ref, sculpting high & lowpoly, UVs, baking, texturing, animating and rigging. #GamesArtist

Character Artist Łukasz Oleksik has crafted a Wizard's Backpack. Using 3ds Max, Marvelous Designer, Maxon ZBrush, topogun, RizomUV and Marmoset he talks about tools, ref, sculpting high & lowpoly, UVs, baking, texturing, animating and rigging. #GamesArtist

12,525 views

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