
ItsJacky
@ItsJacky_UEFN • 1,115 subscribers
A UEFN Game Dev. Creator of @LumberjackHero
Videos

Achieved some major performance gains thanks to Scene Graph & access to niagara parameters! Before: each projectile is a creative_prop animated using MoveTo() After: each cast spawns multiple projectiles in a single niagara system & with its state updated dynamically in code
ItsJacky20,564 görüntüleme • 1 yıl önce
Daha fazla içerik yok.