
SeraF
@Pixel_SeraF • 9,403 subscribers
Pixel artist and game dev! Have a lovely day ^^ --- Support me at: https://t.co/VjtTNinrks no minors🔞
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The next time you see this enemy, it will be with the official voice actress. It still needs work, but I'll be moving on to a new enemy soon. I fully expect I'll need to redesign this animation, but I want to take the lessons I've learned from it and apply it to a completely new enemy to push the concept even further. The clean slate will make for a fertile testing ground. Playable by web here:
SeraF179,199 просмотров • 2 месяцев назад

The recommendation to make the ghost hands move faster when they feel you walking nearby was inspired. Solves the problem of trailing behind them being slow and makes them a bit more dangerous overall. - Enhanced ghost hands with the above. - Beginning to add noise meter.
SeraF191,325 просмотров • 2 месяцев назад
0:38
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Audio + lewd status effect experiment. This scenario will be expanded further with the femMC being taken as a pet by the werewolf in future updates. Hopefully you all will enjoy that when it releases ^^ --- Audio SFX and Voicework provided via audio path by OpenNSFW + Lynoit (NSFW VA + Sound Designer)
SeraF36,273 просмотров • 29 дней назад

Doing the work to break the various animations down into pieces for the engine. Controlling them with button presses makes me thing, during the specific grapple scenes, it's a lot more fun to play as the creature 🤔 It doesn't "make sense" but I wonder if there's a world where you have a grapple minigame... but you actually control the monster during it.
SeraF28,578 просмотров • 2 месяцев назад
0:23
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1:50
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