Technical 3d artist at @SluggerflyDev | 🇺🇦 in 🇩🇪 | 💻former frontend dev
Shorts
Some crystals I've made for Super Meat Boy 3D ✨ (Mostly) authored the master material, a few meshes and created a spline based PCG to fill big areas with crystals.
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Moar of the assets I've worked on for Super Meat Boy 3d. Included some sketches and videos of early blockouts and blueprints^^