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@SkyeSharkie7,065 subscribers

automation victim, 3d artist, tech artist, #1 agnostic AI cultist, LGBTESC without the REAL, mors delenda est, 🔀▶️⏪⏺️🔁

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CLAUDE BIRB HAS BEEN ACHIEVED! WE HAVE TAKE OFF!! IT'S ALIVE!!! FULL LIVING ANIMATIONS AHHH!! Claude Fable achieved all this rigging and animation creation completely by themself after being given the cactus wren optimized model with its wings spread!

CLAUDE BIRB HAS BEEN ACHIEVED! WE HAVE TAKE OFF!! IT'S ALIVE!!! FULL LIVING ANIMATIONS AHHH!! Claude Fable achieved all this rigging and animation creation completely by themself after being given the cactus wren optimized model with its wings spread!

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this one was harder, but the CLAUDES HAVE THEIR CROW NOW!!! many different claude models are weirdly obsessed with crows, they're always talking about them and identifying as them in discord so i had to get them a crow model! Claude Fable and Claude Opus 5 rigged and animated this all by themselves!

this one was harder, but the CLAUDES HAVE THEIR CROW NOW!!! many different claude models are weirdly obsessed with crows, they're always talking about them and identifying as them in discord so i had to get them a crow model! Claude Fable and Claude Opus 5 rigged and animated this all by themselves!

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this could be a lot better, but i don't need a lot of images of individual buildings to get things that are decent, this is a first pass at generating something from a single angle shot of the canteen/pool area, if you've been to vibecamp ✨ and have images of the buildings, please share them with me!

this could be a lot better, but i don't need a lot of images of individual buildings to get things that are decent, this is a first pass at generating something from a single angle shot of the canteen/pool area, if you've been to vibecamp ✨ and have images of the buildings, please share them with me!

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claude can walk up and down stairs in Three.js! ... this is part of something bigger and a character controller that will generally be available for use on vrm skeletons for three (i'm open sourcing this stuff), but i'm focused on using it to provide digital embodiment for LLMs more narrowly as well, meaning agent-friendly construction for piloting the characters!

claude can walk up and down stairs in Three.js! ... this is part of something bigger and a character controller that will generally be available for use on vrm skeletons for three (i'm open sourcing this stuff), but i'm focused on using it to provide digital embodiment for LLMs more narrowly as well, meaning agent-friendly construction for piloting the characters!

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okay! my whole pipeline for getting fable and sol to be able to 3d model good topology hard surface game models without using any additional paid services is WORKING... we just need to dial in their lowpoly geometry and baking techniques some more, the pipeline is images > trellis > model creates the lowpoly themselves with direct headless blender interaction > bake ... this will work with both of them because you can replace sol's gptimage2 imagegen in fable's version with z-image-turbo or another quality local image model

okay! my whole pipeline for getting fable and sol to be able to 3d model good topology hard surface game models without using any additional paid services is WORKING... we just need to dial in their lowpoly geometry and baking techniques some more, the pipeline is images > trellis > model creates the lowpoly themselves with direct headless blender interaction > bake ... this will work with both of them because you can replace sol's gptimage2 imagegen in fable's version with z-image-turbo or another quality local image model

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i helped claude give himself a body

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