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Stealth games are a Genre that have been DESTROYED by Triple A Devs that refuse to add FUN and CHARMING characters and levels. Once again indie Devs are innovating in a stagnant category.

Stealth games are a Genre that have been DESTROYED by Triple A Devs that refuse to add FUN and CHARMING characters and levels. Once again indie Devs are innovating in a stagnant category.

11,510,294 Aufrufe

Finally a game that INNOVATES the STAGNANT and BORING 2d platforming genre. While Triple A Devs keep rehashing the same ideas over and over Indie Devs are creating FUN and CLEVER new mechanics.

Finally a game that INNOVATES the STAGNANT and BORING 2d platforming genre. While Triple A Devs keep rehashing the same ideas over and over Indie Devs are creating FUN and CLEVER new mechanics.

465,843 Aufrufe

Eastern Devs still know how to create characters full of CHARM and ARTISTIC INTEGRITY. A likable character is the first step in making a game that is FUN, a tenet that Western Devs have completely abandoned.

Eastern Devs still know how to create characters full of CHARM and ARTISTIC INTEGRITY. A likable character is the first step in making a game that is FUN, a tenet that Western Devs have completely abandoned.

2,319,961 Aufrufe

Indie devs are really out here creating BRAND NEW genres, while triple A devs are working on the 10th Extraction Shooter game this year.

Indie devs are really out here creating BRAND NEW genres, while triple A devs are working on the 10th Extraction Shooter game this year.

7,185,969 Aufrufe

This SFW Indie game is based off the Japanese legend hachishakusama. You must sneak past her at a bus station and AVOID all obstacles. Japanese Legends are much more CHARMING and ARTISTIC than those in the West like Moth man or Big foot.

This SFW Indie game is based off the Japanese legend hachishakusama. You must sneak past her at a bus station and AVOID all obstacles. Japanese Legends are much more CHARMING and ARTISTIC than those in the West like Moth man or Big foot.

330,406 Aufrufe

Indie devs create ACTUALLY good and SCARY monsters for their games. This causes a heightened sense of stakes and increases IMMERSION. Most Triple A Horror games just give a normal guy a chainsaw and call it a day.

Indie devs create ACTUALLY good and SCARY monsters for their games. This causes a heightened sense of stakes and increases IMMERSION. Most Triple A Horror games just give a normal guy a chainsaw and call it a day.

802,735 Aufrufe

I miss when Triple A Devs were BRAVE and had ARTISTIC INTEGRITY to create games that players actually liked. Now Devs number one priority is avoiding anything POTENTIALLY CONTROVERSIAL which means most games are BLAND and UNINSPIRED.

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I miss when Triple A Devs were BRAVE and had ARTISTIC INTEGRITY to create games that players actually liked. Now Devs number one priority is avoiding anything POTENTIALLY CONTROVERSIAL which means most games are BLAND and UNINSPIRED.

1,188,517 Aufrufe

Indie Devs create some of the most UNIQUE and CHARMING health systems. Be able to see your character and how they react to enemy attacks make the whole game IMMERSIVE and ARTISTIC. Games should focus more on CHARACTER DESIGN and less on MICRO TRANSACTIONS.

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Indie Devs create some of the most UNIQUE and CHARMING health systems. Be able to see your character and how they react to enemy attacks make the whole game IMMERSIVE and ARTISTIC. Games should focus more on CHARACTER DESIGN and less on MICRO TRANSACTIONS.

467,494 Aufrufe

Japanese Game Devs are ahead of Western Game Devs and its NOT EVEN CLOSE. This might be Game of the Year.

Japanese Game Devs are ahead of Western Game Devs and its NOT EVEN CLOSE. This might be Game of the Year.

3,298,011 Aufrufe

Pixel art is often OVER DONE and SLOPPY, however when it is created right it can generate some of the most ARTISTIC and APPEALING characters of all time. It is so much more VISUALLY STIMULATING than the hyper realistic aesthetic so many Triple A Devs go for.

Pixel art is often OVER DONE and SLOPPY, however when it is created right it can generate some of the most ARTISTIC and APPEALING characters of all time. It is so much more VISUALLY STIMULATING than the hyper realistic aesthetic so many Triple A Devs go for.

300,325 Aufrufe

This is the "gameplay" that game journalist are giving 10/10 all while giving bad reviews to ACTUALLY ARTISTIC and CHARMING games like Stellar Blade.

This is the "gameplay" that game journalist are giving 10/10 all while giving bad reviews to ACTUALLY ARTISTIC and CHARMING games like Stellar Blade.

1,214,117 Aufrufe

One of the GREATEST boss battles ever created. It is full of ARTISTIC INTEGRITY and CHARM. Triple A devs have A LOT of catching up to do, they only care about spectacle and not FUN.

One of the GREATEST boss battles ever created. It is full of ARTISTIC INTEGRITY and CHARM. Triple A devs have A LOT of catching up to do, they only care about spectacle and not FUN.

3,532,360 Aufrufe

It's refreshing to see Devs put ARTISTIC thought into parkour sections with FUN and THRILLING animations that keep it EXCITING. All to often Modern Devs just throw some Quick Time Events on a ledge and call it a day.

It's refreshing to see Devs put ARTISTIC thought into parkour sections with FUN and THRILLING animations that keep it EXCITING. All to often Modern Devs just throw some Quick Time Events on a ledge and call it a day.

544,152 Aufrufe

Stellar Blade is the most INNOVATIVE game of this decade. They added ladder animations going UP and DOWN, the amount of detail is ASSTOUNDING. This is why Western Devs are falling behind.

Stellar Blade is the most INNOVATIVE game of this decade. They added ladder animations going UP and DOWN, the amount of detail is ASSTOUNDING. This is why Western Devs are falling behind.

392,304 Aufrufe

I love Indie Devs because the characters do UNIQUE and CHARMING things, meanwhile every Triple A Game plays its so SAFE. When safety is their main tenet everything feels PREDICTABLE and STALE.

I love Indie Devs because the characters do UNIQUE and CHARMING things, meanwhile every Triple A Game plays its so SAFE. When safety is their main tenet everything feels PREDICTABLE and STALE.

396,660 Aufrufe

I love when Indie Devs add FUN and ARTISTIC mini events into their games. Triple A games feel so POLISHED and CLEAN that sometimes its hard to feel FUN.

I love when Indie Devs add FUN and ARTISTIC mini events into their games. Triple A games feel so POLISHED and CLEAN that sometimes its hard to feel FUN.

1,638,844 Aufrufe

This SFW Horror game leaves a BIG impact on the player. You must navigate tight corridors while avoiding being spotted. Triple A Horror games have been SLOP since Unreal Engine became a thing. Indie Devs win again.

This SFW Horror game leaves a BIG impact on the player. You must navigate tight corridors while avoiding being spotted. Triple A Horror games have been SLOP since Unreal Engine became a thing. Indie Devs win again.

592,512 Aufrufe

Indie Devs have CRACKED THE CODE on how to make INTERESTING and CHARMING cutscenes. While Triple A Games just DUMP exposition with a boring close up camera on a random NPC, this game IMMERSES you in the world. Indie Devs are 2 steps ahead.

Indie Devs have CRACKED THE CODE on how to make INTERESTING and CHARMING cutscenes. While Triple A Games just DUMP exposition with a boring close up camera on a random NPC, this game IMMERSES you in the world. Indie Devs are 2 steps ahead.

497,476 Aufrufe

Once you realize what is happening in this game its kind of CRAZY. Triple A Devs are afraid to create anything even remotely EDGY, Which means Indie Devs win again.

Once you realize what is happening in this game its kind of CRAZY. Triple A Devs are afraid to create anything even remotely EDGY, Which means Indie Devs win again.

1,848,311 Aufrufe

Indie devs once again prove that there is UNTAPPED POTENTIAL in gaming still. We don't need another FPS or MMO what gamers want are more ARTISTIC and CHARMING games.

Indie devs once again prove that there is UNTAPPED POTENTIAL in gaming still. We don't need another FPS or MMO what gamers want are more ARTISTIC and CHARMING games.

1,987,383 Aufrufe

Videos

The fact that this game WAS NOT Nominated for Game of the Year proves it was rigged from the start.
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Once again an indie game delivers a FAR more ARTISTIC and ENJOYABLE game than any Triple A studio has plopped out in years.
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