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aeoridev | ARMAPHRACT

@aeoridev • 11,209 subscribers

I'm developing Armaphract, a urban tank strategy game. | STEAM: https://t.co/zcBTrLVUhQ | dev builds are on itch

Shorts

you can now order forced fire. fire through smoke, suppress a road, or order the 280mm howitzer to fire on a building! But the enemy can also do the same to you weapons and explosions also kick up dust now, which slightly reduce accuracy

you can now order forced fire. fire through smoke, suppress a road, or order the 280mm howitzer to fire on a building! But the enemy can also do the same to you weapons and explosions also kick up dust now, which slightly reduce accuracy

68,872 Aufrufe

campaign screen reworked, and will load in map previews for side missions now

campaign screen reworked, and will load in map previews for side missions now

22,496 Aufrufe

Improved supply, repair/medical, and damage control mechanics, with set timers and charges instead of the old confusing system. There's a new diagnostics screen which better shows module damage and unit status. Also, ERA modules can be replaced now!

Improved supply, repair/medical, and damage control mechanics, with set timers and charges instead of the old confusing system. There's a new diagnostics screen which better shows module damage and unit status. Also, ERA modules can be replaced now!

21,423 Aufrufe

Infantry customization mechanic! create presets with lots of equipment options and specialize for roles such as room clearing, combined arms, ambush, or recon. all the other factions get their own dismounts and new equipment as well (which you can salvage :D)

Infantry customization mechanic! create presets with lots of equipment options and specialize for roles such as room clearing, combined arms, ambush, or recon. all the other factions get their own dismounts and new equipment as well (which you can salvage :D)

42,847 Aufrufe

point defense for your squad with a little CRAM vehicle

point defense for your squad with a little CRAM vehicle

83,545 Aufrufe

Improving the armory interface! Also adding stats on the right for more information when customizing a unit

Improving the armory interface! Also adding stats on the right for more information when customizing a unit

98,039 Aufrufe

Reworking the armory into a modular system, for customizing vehicle loadouts

Reworking the armory into a modular system, for customizing vehicle loadouts

126,441 Aufrufe

a quick look at the C42 tankette in the upcoming dev build!

a quick look at the C42 tankette in the upcoming dev build!

37,987 Aufrufe

improved module/armor display for vehicles, to better visualize directional damage

improved module/armor display for vehicles, to better visualize directional damage

81,253 Aufrufe

Night combat

Night combat

85,941 Aufrufe

smoke rework: smoke can form different shapes now, is more reliable, and explosions/shells can deform smoke clouds

smoke rework: smoke can form different shapes now, is more reliable, and explosions/shells can deform smoke clouds

15,219 Aufrufe

to the victor go the spoils salvaging mechanic for the campaign! the wrecks you grab need just a little interior cleaning to get running again

to the victor go the spoils salvaging mechanic for the campaign! the wrecks you grab need just a little interior cleaning to get running again

33,028 Aufrufe

Working on weapon crew and QOL upgrades: • Units will now target the biggest threat they can handle • HMGs and similar can swivel independently (not tied to main gun) • Crews auto-select the most effective ammo for the target (e.g. canister for infantry)

Working on weapon crew and QOL upgrades: • Units will now target the biggest threat they can handle • HMGs and similar can swivel independently (not tied to main gun) • Crews auto-select the most effective ammo for the target (e.g. canister for infantry)

44,953 Aufrufe

“The autosyrettes of the M5T trauma kit contains class-7 amphetamines to sustain combat capability in critically wounded vehicle crewmen. It is the medical officer’s responsibility to ensure the kit is properly secured in the presence of enlisted crew.”

“The autosyrettes of the M5T trauma kit contains class-7 amphetamines to sustain combat capability in critically wounded vehicle crewmen. It is the medical officer’s responsibility to ensure the kit is properly secured in the presence of enlisted crew.”

38,837 Aufrufe

Adding infantry units, they unload from IFVs and can use buildings to ambush tanks #gamedev

Adding infantry units, they unload from IFVs and can use buildings to ambush tanks #gamedev

79,668 Aufrufe

You can now spin around your vehicles in the armory!

You can now spin around your vehicles in the armory!

62,185 Aufrufe

A bunch of changes - Some APS modules will also target all slower projectiles like grenades - Firing ordnance now shows est max range and est accuracy cones - fog of war edges softened - reverse waypoints mean you can queue backing up then moving forward

A bunch of changes - Some APS modules will also target all slower projectiles like grenades - Firing ordnance now shows est max range and est accuracy cones - fog of war edges softened - reverse waypoints mean you can queue backing up then moving forward

29,188 Aufrufe

APS hard-kill countermeasures to intercept and defeat ATGMs and rockets mid flight #gamedev

APS hard-kill countermeasures to intercept and defeat ATGMs and rockets mid flight #gamedev

55,480 Aufrufe

multi faction combat! it's really chaotic

multi faction combat! it's really chaotic

47,206 Aufrufe

When all you have is fire, every problem starts to look combustible

When all you have is fire, every problem starts to look combustible

39,664 Aufrufe

Videos

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