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Joey

@aijoey • 4,614 subscribers

Home AI Lab: 2× DGX Spark ·Jetson AGX Orin · Mac Mini · RTX 4080 Dev Ambassador @Alibaba_Owen @openbmb https://t.co/ZmbMoUwMOq

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Qwen just released Qwen-Image-2.1, and this is exactly why open models matter. I loaded it onto my NVIDIA DGX Spark and built Spark Image Lab, a local image generation and editing workspace designed for the DGX Spark ecosystem. QWEN-IMAGE-2.1 • Text-to-image generation • Image editing • Native transparent/RGBA workflows • Up to 10 reference images • Strong identity and product preservation • Improved typography, lighting, textures and detail SPARK IMAGE LAB • Clean Gradio interface • Width and height controls • Steps, seed and batch controls • Persistent generation history • Prompts and settings saved with every result • Reference images saved and restored • Docker setup for DGX Spark • Measured DGX Spark performance benchmarks Everything runs locally. Spark Image Lab is now open source under the MIT License. This is the first public alpha, so clone it, test it on your DGX Spark, open an issue and show me what you create. MODEL REPO

Qwen just released Qwen-Image-2.1, and this is exactly why open models matter. I loaded it onto my NVIDIA DGX Spark and built Spark Image Lab, a local image generation and editing workspace designed for the DGX Spark ecosystem. QWEN-IMAGE-2.1 • Text-to-image generation • Image editing • Native transparent/RGBA workflows • Up to 10 reference images • Strong identity and product preservation • Improved typography, lighting, textures and detail SPARK IMAGE LAB • Clean Gradio interface • Width and height controls • Steps, seed and batch controls • Persistent generation history • Prompts and settings saved with every result • Reference images saved and restored • Docker setup for DGX Spark • Measured DGX Spark performance benchmarks Everything runs locally. Spark Image Lab is now open source under the MIT License. This is the first public alpha, so clone it, test it on your DGX Spark, open an issue and show me what you create. MODEL REPO

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ModelScope just put a countdown on Qwen3.8-Flash-Next. No weights yet. Card says multimodal MoE, 125B total, 6B active, plus a 51B n-gram embedding. GDN + QSA. They call it the Qwen4 architecture, shipping early so people can prep. I already run Qwen 3.8-27B on Spark 1. This is a different job. Wait for files on Qwen/Qwen3.8-Flash-Next before you grab a GGUF. Estimated drop: Aug 26, 11am ET.

ModelScope just put a countdown on Qwen3.8-Flash-Next. No weights yet. Card says multimodal MoE, 125B total, 6B active, plus a 51B n-gram embedding. GDN + QSA. They call it the Qwen4 architecture, shipping early so people can prep. I already run Qwen 3.8-27B on Spark 1. This is a different job. Wait for files on Qwen/Qwen3.8-Flash-Next before you grab a GGUF. Estimated drop: Aug 26, 11am ET.

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First look at Qwen 3.8-Flash-Next on 2 DGX Sparks with SGLang RadixArk’s NVFP4 in OMP

First look at Qwen 3.8-Flash-Next on 2 DGX Sparks with SGLang RadixArk’s NVFP4 in OMP

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real world run with NVIDIA AI Cosmos 3 Ran every frame of a 15s highway clip (450 frames @ 30fps) through LocateAnything-3B on DGX Spark: - 450 frames × 14,105 boxes — every frame, real detections - 5.2s/frame avg (vs 12.7 BPS on H100) — GB10 holds its own - 7.8 GB VRAM — fits with room to spare on 128GB unified - IoU tracking + lane assignment — real trajectories, not synthetic cc: Pavlo Molchanov

real world run with NVIDIA AI Cosmos 3 Ran every frame of a 15s highway clip (450 frames @ 30fps) through LocateAnything-3B on DGX Spark: - 450 frames × 14,105 boxes — every frame, real detections - 5.2s/frame avg (vs 12.7 BPS on H100) — GB10 holds its own - 7.8 GB VRAM — fits with room to spare on 128GB unified - IoU tracking + lane assignment — real trajectories, not synthetic cc: Pavlo Molchanov

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For everyone just getting on herdr. Wait till you use via termius/tailscale I've been using it for 2 weeks now. Super impress and it's made it much easier to maneuver. Detach and come back: Press prefix+q or simply close your terminal window. The Herdr server and every agent keep running. Run herdr again to reattach to the same session. To actually end the session and stop its panes: herdr server stop

For everyone just getting on herdr. Wait till you use via termius/tailscale I've been using it for 2 weeks now. Super impress and it's made it much easier to maneuver. Detach and come back: Press prefix+q or simply close your terminal window. The Herdr server and every agent keep running. Run herdr again to reattach to the same session. To actually end the session and stop its panes: herdr server stop

21,248 просмотров

Videos

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Tired of seeing the same benchmarks around local models? I ran Poolside’s Laguna S 2.1 locally on a single NVIDIA DGX Spark. I gave it a simulated problem inside an electric vehicle battery factory. One of the machines kept producing parts with bad torque readings. The robot’s power usage and vibration were slowly increasing, but not enough to trigger any alarms. Maintenance thought the robot was failing. Production thought the factory was receiving defective parts. Meanwhile, more products were being rejected and the production line was starting to back up. Laguna reviewed the factory sensor data, worker notes, maintenance manuals, machine limits, quality records and the production schedule. It ruled out the incoming parts and found that several small warning signs pointed to a worn spindle bearing. Before changing anything, it tested a solution inside a digital factory simulation. It rerouted production to a backup machine, checked the results and then stopped to ask for human approval before continuing. The results: OEE improved from 71.4% to 93.1% Torque rejects dropped from 8.4% to 1.1% The production queue dropped from 18 packs to 5 The factory itself was simulated. The model run, tool calls and investigation were real and happened locally on one DGX Spark. This is not about letting AI control a factory by itself. It is about giving people another tool to understand complicated problems faster, connect signals they might normally miss and test possible solutions before touching the real production line. Really interesting work from Poolside, Eiso Kant and Jason Warner.

Joey

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