
Andrei Mishanin
@andmish • 95,145 subscribers
Making things | Blender & Godot + CSP & GIMP https://t.co/JKqsEkTSQs https://t.co/vdai8ObTOM
Shorts
Videos

containers with alpha dissolve to make camera clipping more pleasant
Andrei Mishanin130,622 views • 11 months ago
0:47
Sensitive content
This media may contain sensitive content.

working on challenges system and thinking maybe you could start them with honking, so I remade it in better way, works like Morse code now, so 11 could be signal to start and 00 to cancel, we'll see 🙂 also signs now can have different things on both sides and blinking lights
Andrei Mishanin14,957 views • 28 days ago

objects now belong to groups with assigned "look at" reaction, but each object still can override it if needed, reaction scales by distance, starting with eyes(then head/spine), there is priority(chars first) and raycast, also eyes dir can be forced by anim (for cutscenes?) 👀
Andrei Mishanin17,225 views • 1 month ago

sticking works, next need to add going inside and out by pressing a button
Andrei Mishanin36,724 views • 4 months ago

added face anim system, she can blink now, also switching outfits 👀
Andrei Mishanin37,846 views • 4 months ago

new mechanics and additions since last compilation video, so it's part 2 🙂
Andrei Mishanin26,154 views • 3 months ago

tried different methods, even made 2 tricky turn animations with root rotation, but everything wasn't blending good, was too sluggish looking and control, so the final is more procedural, just one anim + spine bone rotation for visual, she moves/rotates in circles based on input
Andrei Mishanin17,965 views • 1 month ago

trying light trail effects like in old TXRs, should I ditch it or keep and refine, don't know
Andrei Mishanin60,054 views • 10 months ago

added honk button, hold honk to collect latchuns, double short honk to drop 🫠
Andrei Mishanin40,454 views • 6 months ago


