
Andrei Mishanin
@andmish • 94,071 subscribers
Making things | Blender & Godot + CSP & GIMP https://t.co/JKqsEkTSQs https://t.co/vdai8ObTOM
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Videos

containers with alpha dissolve to make camera clipping more pleasant
Andrei Mishanin130,695 просмотров • 1 год назад

I think in overall I've implemented all ideas I had in mind, but still don't know how to wrap this up into a game 🥴
Andrei Mishanin81,017 просмотров • 8 месяцев назад

hold crouch button to bend down and avoid obstacles while on top (much faster than going in and out)
Andrei Mishanin41,561 просмотров • 5 месяцев назад
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sticking works, next need to add going inside and out by pressing a button
Andrei Mishanin36,815 просмотров • 5 месяцев назад

added face anim system, she can blink now, also switching outfits 👀
Andrei Mishanin38,094 просмотров • 6 месяцев назад

trying light trail effects like in old TXRs, should I ditch it or keep and refine, don't know
Andrei Mishanin60,081 просмотров • 11 месяцев назад

new mechanics and additions since last compilation video, so it's part 2 🙂
Andrei Mishanin26,154 просмотров • 4 месяцев назад

added honk button, hold honk to collect latchuns, double short honk to drop 🫠
Andrei Mishanin40,561 просмотров • 8 месяцев назад

working on challenges system and thinking maybe you could start them with honking, so I remade it in better way, works like Morse code now, so 11 could be signal to start and 00 to cancel, we'll see 🙂 also signs now can have different things on both sides and blinking lights
Andrei Mishanin15,023 просмотров • 2 месяцев назад

objects now belong to groups with assigned "look at" reaction, but each object still can override it if needed, reaction scales by distance, starting with eyes(then head/spine), there is priority(chars first) and raycast, also eyes dir can be forced by anim (for cutscenes?) 👀
Andrei Mishanin17,249 просмотров • 3 месяцев назад

added jumping and ledge climbing, will be useful 🙂
Andrei Mishanin28,204 просмотров • 6 месяцев назад


