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Apoc

@apoc_dev11,221 subscribers

Building a mech sim game: Steel Bounty Discord: https://t.co/EmEWagfPj5

Shorts

Started building a character editor, got so much UI to build and hook up. Also need to tweak the effect on characters, doesn't look right with darker skin tones.

Started building a character editor, got so much UI to build and hook up. Also need to tweak the effect on characters, doesn't look right with darker skin tones.

56,923 Aufrufe

Confirming mech loadout

Confirming mech loadout

59,330 Aufrufe

This is cool you could shoot arms to throw off the arm's aim.

This is cool you could shoot arms to throw off the arm's aim.

10,593 Aufrufe

I've been thinking of having tracked entities updating less frequently on the HUD the further they are from you or friendly sensors. But I think most people will not understand and just think the game is laggy🤔

I've been thinking of having tracked entities updating less frequently on the HUD the further they are from you or friendly sensors. But I think most people will not understand and just think the game is laggy🤔

60,507 Aufrufe

Hooking up the mechlab

Hooking up the mechlab

16,361 Aufrufe

Fixed the shimmer. We're going back to the 90s

Fixed the shimmer. We're going back to the 90s

55,113 Aufrufe

Missiles now roll which part of the target entity they are tracking when fired. (need smaller explosion vfx 😂)

Missiles now roll which part of the target entity they are tracking when fired. (need smaller explosion vfx 😂)

32,143 Aufrufe

I understand it now. My crappy first attempt with a compute shader.

I understand it now. My crappy first attempt with a compute shader.

42,101 Aufrufe

Setup the flight rig and made up some math.

Setup the flight rig and made up some math.

33,337 Aufrufe

They already clap cheeks mate

They already clap cheeks mate

21,404 Aufrufe

Added support for visible heat on objects

Added support for visible heat on objects

21,159 Aufrufe

Good, these bozos needs to wake up, we have a battle to fight.

Good, these bozos needs to wake up, we have a battle to fight.

25,319 Aufrufe

The most important feature has been added: Floppy antennas.

The most important feature has been added: Floppy antennas.

18,388 Aufrufe

Adding some new destruction effects. And thank you for all the support!

Adding some new destruction effects. And thank you for all the support!

25,998 Aufrufe

Rewriting the radar view to be more performant and added an indicator for legs direction.

Rewriting the radar view to be more performant and added an indicator for legs direction.

16,324 Aufrufe

Added stress, ammo & fire team UI. I'm doing a gamejam with a 160x144 resolution constraint so trying to squeeze in UI is hard, hopefully it gets information across. I'm also not an artist but I'm going to try do a bunch of character portraits.

Added stress, ammo & fire team UI. I'm doing a gamejam with a 160x144 resolution constraint so trying to squeeze in UI is hard, hopefully it gets information across. I'm also not an artist but I'm going to try do a bunch of character portraits.

14,410 Aufrufe

Perspective or orthographic for the unit/item database preview?🤔

Perspective or orthographic for the unit/item database preview?🤔

11,434 Aufrufe

Unbothered. Moisturized. Happy. In My Lane. Focused. Flourishing.

Unbothered. Moisturized. Happy. In My Lane. Focused. Flourishing.

13,872 Aufrufe

Weapons can now have delayed shell ejections and different shell sizes

Weapons can now have delayed shell ejections and different shell sizes

10,797 Aufrufe

lil bleeper

lil bleeper

12,806 Aufrufe

Videos

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Even smoke can get the smoke now

Apoc

54,520 Aufrufe • vor 1 Jahr

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I'm making a deforestation sim

Apoc

62,426 Aufrufe • vor 1 Jahr

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Back from holiday, time to dev 🙏

Apoc

25,825 Aufrufe • vor 1 Jahr

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Added more audio

Apoc

11,389 Aufrufe • vor 7 Monaten