Building a mech sim game: Steel Bounty
Discord: https://t.co/EmEWagfPj5
Shorts
Guess I should bring back the itano circus style missiles?
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Lancemate health and damage hit markers
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Started building a character editor, got so much UI to build and hook up. Also need to tweak the effect on characters, doesn't look right with darker skin tones.
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UI work never ends
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Confirming mech loadout
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I've been thinking of having tracked entities updating less frequently on the HUD the further they are from you or friendly sensors. But I think most people will not understand and just think the game is laggy🤔
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Missiles now roll which part of the target entity they are tracking when fired. (need smaller explosion vfx 😂)
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Hooking up the mechlab
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They already clap cheeks mate
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Added support for visible heat on objects
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This is cool you could shoot arms to throw off the arm's aim.
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Adding some new destruction effects. And thank you for all the support!
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The most important feature has been added: Floppy antennas.