
Beautiful Light
@beautifullight • 32,898 subscribers
PvPvPvE horror and immersive extraction shooter where your task is to enter, secure & extract an artifact. 👾 https://t.co/W9UFaAyaTQ 🔨 @DeepWorlds_SA
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We just added a Panic Layer to our weapon handling animations.
Beautiful Light1,016,013 Aufrufe • vor 1 Jahr

💬 Join us on Discord: 💙 Wishlist on Steam: 🤍 Wishlist on Epic Games Store:
Beautiful Light20,224 Aufrufe • vor 13 Tagen

Enter. Secure. Extract. If you keep dying tho, maybe it's time to switch to Anomaly!
Beautiful Light67,235 Aufrufe • vor 1 Monat

Wendigo movement - WIP Before feedback and some info in bulk: - It's heavily work in progress, including for animations, textures and models. - We know the mouse can take up too much space and can be annoying. We're actually working on it and will probably offer an option to only have the arms (but it looks cool on video, so we're keeping it for now). - Camera movement can be turned off. - Values like the jump are overpowered right now and don't represent the final values. - I know this will be asked: no inverted camera. It looks very cool, but it's really not a feature that's usable gameplay-wise (remember AvP2). - We play a LOT of asymmetrical games (AvP, NS2...) with spider wall movement, so we know our subject here - it's a bit of a "trust us, we know what we're doing" - We're sharing fewer leaks at the moment. It doesn't mean dev has slowed down, it's just for reasons I don't want to share to avoid starting a community war with some other games. - Dev is going very smoothly right now, no delays planned \o/
Beautiful Light101,083 Aufrufe • vor 4 Monaten

Still some edge case to fix for some edge, but coming along nicely (everything is WIP)
Beautiful Light81,251 Aufrufe • vor 3 Monaten

Highly work in progress. Wendigo 3pp dynamic hands placement. Made by our animator lead MIKENIKE
Beautiful Light40,858 Aufrufe • vor 4 Monaten

We know you love the PDA, so we've overhauled it to make it even better. You can also spot the new scanner! 📝 it can display almost everything, including details like whether a light is on or off. Only players are hidden from it. It's designed so a skilled operator can quickly tell if something is a monster, an objective, what kind, etc (but it requires some game knowledge). For those unfamiliar with it, the PDA lets you locate objectives on the map.
Beautiful Light23,522 Aufrufe • vor 2 Monaten

🗣️VOIP and Radio (Early WIP) - 3D Physic voice in game (with reverberation, Air absorbtion...) - Radio work like real life with frequency (and yes, non team member can found/join it) Later : - Modulation of voice whith gas mask, automatic detection for whisper/yell and range adjustement. - Integration with our in house audio for verticality and occlusion. Also Featuring new third person animations. Still some work to do (bug fix, making radio more comfortable/less loud/better beeps...).
Beautiful Light88,073 Aufrufe • vor 1 Jahr
