
kc
@bzor • 1,019 subscribers
personal feed of creative engineer kc Austin.. probing reality through simulation design. lead at Bzor Systems, highend interactive experiences for fun+profit
Videos

updated my portfolio site, this one was UI dev practice after a client RFP for a working cinematic FUI. I was curious how Three.js could handle a complex system w loads of fine details moving in concert to form the interface, all rearranging+configuring on scroll. built it as I would a realtime app.. invisible dom reports scroll to the loop which updates the camera/text/transitions. a custom GPU renderer instances quads combined with add, subtract and invert blend modes into one render texture per frame. details render to a b+w mask onto a tilted quad, and a final shader maps that mask onto the palette gradients and adds a little film grain, DOF and subtle chromatic aberration. overall a fun exploration! lnk in bio
kc14,078 次观看 • 17 天前
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