
Chris Tate
@ctatedev • 57,691 subscribers
@Vercel Labs | Created https://t.co/473Fqx49UV, https://t.co/9MKvOdxZXv, https://t.co/ZekOfFdR87, https://t.co/Bnt6dbDG2K | Husband & Dad | He/him | Musician, Space Nerd, Foodie | Vegan
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GPT-5.5 literally changes the game I've tried making this work with so many other models and never got this far. One prompt in, the physics worked. The animations worked. GPT-image-2 generated the backgrounds. A few lazy follow-ups later, Mochipuff was born.
Chris Tate135,524 просмотров • 1 месяц назад

One more thing. json-render has entered the chat Your AI can now respond with text, fully rendered UI, and interactive 3D scenes
Chris Tate167,235 просмотров • 3 месяцев назад

We got on-demand asset creation for your vibe-coded, web-based three.js Sims game before GTA 6
Chris Tate589,210 просмотров • 1 год назад

Weekend project: webreel Record scripted videos that never go stale → Define clicks, keystrokes, drags in JSON → Human-like cursor animation → Keystroke HUD + sound effects → MP4 / GIF / WebM → Headless, CI-ready, framework agnostic → Re-record on every deploy
Chris Tate52,124 просмотров • 3 месяцев назад

My 2025 year-end project: Solving Agents After weeks of stress testing agents, I landed on what a top-tier e2e agent actually looks like: Fast, Durable, Resumable, Secure Benchmarked. Battle-tested. Shipping the best patterns as reusable templates, packages and other OSS soon.
Chris Tate39,146 просмотров • 5 месяцев назад

Vibecoders— Rodin is now *free* to use for #vibejam API key: vibecoding 🤯 Fork this example to get started ↓
Chris Tate88,772 просмотров • 1 год назад

While building SEV0, I ran into moments where natural language prompting just wasn't enough - too vague, too indirect. So I started using a method that bridges that gap. I call it Bridged Prompting - a technique where you temporarily step out of the prompt-response loop to manipulate something directly using an AI-generated UI, then step back in. Think of it like GenUI, but more user-driven and transient. AI generates a UI on-the-fly, tailored to your prompt, and lets you manipulate the artifact directly before resuming the conversation. Sure, you could build a full tool, switch tabs, wire it up and round-trip your data. But with Bridged Prompting, the AI just spins up a temporary interface right in the flow. In the video below, I used it to construct the hallway system to closely match the layout of the severed floor. This is something I needed to do for this one project, this one time - I didn't need to make a whole separate app. Bridged Prompting lets you: - Make precise edits visually or structurally - "Hit save" to persist changes to local storage or a backend - Return to your natural language prompt
Chris Tate42,520 просмотров • 1 год назад
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