Creator of @RivalsofAether and Studio Lead at @StudiosofAether.
Shorts
Before we started Rivals 2, one of the proposed art directions we were discussing was low poly with pixel art textures for the whole game. Thanks to our awesome cosmetics team, we can now see what that might have looked like.
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I decided to use the edgeguarding trial before bed to practice how to edgeguard this monstrous elephant. It's still hard but I learned some things.