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Daniel Hooper

@DanielcHooper11,325 subscribers

Graphics/games/low level programming. Created https://t.co/8vlhOlfcTi. Former Apple engineer.

Shorts

I wrote a UI library in C that can lay out 95000 items at 60fps. The library is 566 lines of C, and the application-specific ui code is 998 lines. Works on mac, windows, and linux.

I wrote a UI library in C that can lay out 95000 items at 60fps. The library is 566 lines of C, and the application-specific ui code is 998 lines. Works on mac, windows, and linux.

498,181 views

I redesigned my build profiler's timeline. It now uses more features of my custom C UI library, still renders the llvm build (95,000 processes) at 120hz+, and better visualizes the relationship between a process and its child processes.

I redesigned my build profiler's timeline. It now uses more features of my custom C UI library, still renders the llvm build (95,000 processes) at 120hz+, and better visualizes the relationship between a process and its child processes.

34,265 views

Hacked together a weird spiral Mario game prototype

Hacked together a weird spiral Mario game prototype

187,170 views

Videos

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