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DanyZero|CommOpen

@Danyzerome2,548 subscribers

Indie Artist (2d/3d) Commissions Open suppert me https://t.co/mAkXhTHQoN

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Bad news, this method has a limitation, and I don't think I can fix it. The issue is caused by self seams, which cannot be resolved even with manual UV unwrapping. It seems the only viable workaround is to use separate meshes and do additional texture painting.

Bad news, this method has a limitation, and I don't think I can fix it. The issue is caused by self seams, which cannot be resolved even with manual UV unwrapping. It seems the only viable workaround is to use separate meshes and do additional texture painting.

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