
Grix
@dotGrix • 9,101 subscribers
'ɢᴏᴅ ᴡᴀs ɴᴇᴠᴇʀ ᴏɴ ʏᴏᴜʀ sɪᴅᴇ' • 𝗛𝗢𝗡𝗥 lead developer • @dot_discovery owner
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We DISCOVERY have rebuilt the WWF No Mercy engine inside Unreal Engine 5. The intent here is to combine all the AKI series into a singular engine, for Free and open source on Github when done for non-commercial reasons. It uses modern solutions for shadows/lighting and internal things like AI behavior, but the AI matches AKI 1:1. This means that a creator can take a branch and turn this into something with extremely high quality models, but retaining that gameplay style that is beloved. I just hit record. ☺️ #N64 #AKI
Grix91,178 views • 4 days ago

This is something we've been working on as a small side quest. We've almost rebuilt the SmackDown 2 game in Unreal Engine 5. This SDReloaded Engine will be released for Free, open source on Github when done for non-commercial reasons, ghouls don't get any ideas. Support of DISCOVERY continued support is enabling us to do things like this, so thank you. 👊 Obvious things to clean up (aprons etc), but it's cool to see how they rendered the characters off screen and had them appear in through the tron. #UE5 #PS1
Grix217,444 views • 13 days ago

It must be the season, here is a Six Sided Ring in WWE Here Comes The Pain! #WWE2K26 #PS2
Grix174,082 views • 23 days ago

More progress on #HONR. - Apron diving - Joint/bone homing based moves (diving example) - Non-joint/bone homing based moves - Non-locked ring direction enter/exit - Running dives (with non-locked direction) - Top rope attacks - Ring post irish whip events - Irish whip IK solved The goal of this pass was to have a lot more freedom when it comes to how you execute moves, modern games lock you to specific positions, I hate that. #UE5 #indiedev
Grix69,269 views • 12 days ago

More progress on #HONR. - Fully integrated WWise with audio ducking for special scenarios, again you will hear placeholder art - Grapple transitions, with 2 different moves. - Taunts + Wake Up ones - Strike system added, regular strike and strong strike - Ring awareness IK solver / positoning #indiedev #ue5
Grix100,755 views • 21 days ago

More progress on #HONR. - Turnbuckle moves/strikes /w sitting - Grapple driving (like Def Jam Vendetta) - Springboard moves - Opponent awareness/following - Ground moves/strikes (unconstricted direction/landing) - Turnbuckle falling (% chance to fall to the outside) - Running grapple/strikes - Running the ropes Still need to fix irish whip motion warping, and some tightening up on events per animation but everything you see is dynamic docking & ik (feet on ropes etc); this was a big milestone. #indiedev #ue5
Grix53,221 views • 17 days ago

Weekend modding, working on a PS2 WWE project; it's merging Shut Your Mouth in Here Comes The Pain. Some things I've done so far: - Assembly edited the game, increased the roster code dramatically (with save expansion code to allow for season mode, stats etc) so nobody is replaced, they are new slots - All low poly models are disabled (assembly code edit), this means referees are high poly - Assembly edited the menu code to display every character and play one of their taunts - Full port of Hulk Hogan (+ all attires, NWO has separate tron/music on new slots too), this includes entrance, music, movies, moves etc all on brand new slots (no replacing), I have done others like Raven, Jeff Hardy, Billy Gunn etc - Increased the capacity of alt attires, anybody ported from SYM have all their attires, no replacement. - Ported moves have their own "New" category like #WWE2K26 Video is just a shoot record of some things.
Grix61,701 views • 1 month ago

Okay Alan, We at DISCOVERY raise you bounce-rhythm mod for #WWE2K26 🕺🪩
Grix22,912 views • 16 days ago

I've added Liger from WK into the HCTP project as a small easter egg character. #PS2 #WWE2K26
Grix27,982 views • 1 month ago

You ask, you receive. Here is a functional Six Sided Ring in WWF No Mercy. #WWE2K26 #N64
Grix14,939 views • 22 days ago

Proof of concept, entirely new .PCK, calling a custom id and is available in the menus. PC is 👑 #WWE2K24
Grix323,441 views • 2 years ago

Weekend modding PT2. This is kind of one of them What If? I essentially ported WCW Mayhem into Def Jam Vendetta. 🔹 Tweaked camera to match more No Mercy style 🔹 WCW Nitro + Ring ported 🔹 Sting + Bam Bam Bigelow characters ported 🔹 I put the TNA Impact! Scorpion Death Drop move into the game 🔹 I put the WCW Mayhem Scorpion Death Drop move into the game 🔹 Custom placed crowd Built on the research we at DISCOVERY have done with the #WWE2K26 animation scene, I was able to build a similar animation event tool to shift gameplay event triggers, proof of concept I moved the impact sound of the TNA Impact move further along. Shout out to Mod Forever for being the first one to properly open the doors to Def Jam Vendetta modding, big inspiration!
Grix18,833 views • 1 month ago