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Grix

@dotGrix • 8,734 subscribers

'ɢᴏᴅ ᴡᴀs ɴᴇᴠᴇʀ ᴏɴ ʏᴏᴜʀ sɪᴅᴇ' • HONR lead developer • @dot_discovery owner

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We recently figured out how the pull down the straps sequence happens in #WWE2K26. Rather than a hacky way, we can now insert new entries to the game and assign any animation for the sequence. Here is Ciampa's slot using a custom flag to pull down the kneepad. 🕺

We recently figured out how the pull down the straps sequence happens in #WWE2K26. Rather than a hacky way, we can now insert new entries to the game and assign any animation for the sequence. Here is Ciampa's slot using a custom flag to pull down the kneepad. 🕺

238,437 Aufrufe

I'm working on a Bryan, this gave me an opportunity to really test the custom bones & ycl. This is custom braids, with an entirely new hair skeleton animating fluidly with the DISCOVERY YCL addon. So many ideas! #WWE2K26

I'm working on a Bryan, this gave me an opportunity to really test the custom bones & ycl. This is custom braids, with an entirely new hair skeleton animating fluidly with the DISCOVERY YCL addon. So many ideas! #WWE2K26

14,315 Aufrufe

Little something I've been working, I have been able to replicate how WWE 2K do their mesh warping in CAS mode. I can now import any CAS item to Blender, and warp it to a character exactly like 2K and apply the body mesh masking. #WWE2K26

Little something I've been working, I have been able to replicate how WWE 2K do their mesh warping in CAS mode. I can now import any CAS item to Blender, and warp it to a character exactly like 2K and apply the body mesh masking. #WWE2K26

13,413 Aufrufe

We're cooking with the lighting plugin for #WWE2K24.

We're cooking with the lighting plugin for #WWE2K24.

12,649 Aufrufe

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