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Cuber Chen

@DuiXiaoHe8,705 subscribers

I’m Cuber, a solo game developer. Everything you see is just the surface. I'm making a game that’s absolutely unique ! Channel : https://t.co/Edpxaav2Tj

Shorts

Tell me, brother. What were you the god of, again?😤 #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

Tell me, brother. What were you the god of, again?😤 #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

143,178 次观看

Working on a Dynamic Limb-Targeting Mechanic that rewards a successful Perfect Dodge~ #gamedev #gamedevs #IndieGameDev #indiegame #Steam #AirtightCity

Working on a Dynamic Limb-Targeting Mechanic that rewards a successful Perfect Dodge~ #gamedev #gamedevs #IndieGameDev #indiegame #Steam #AirtightCity

37,455 次观看

Perfect Dodge Skill – from concept to implementation in 17 steps. My full development notes: #gamedev #gamedevs #IndieGameDev #indiegame #Steam #AirtightCity

Perfect Dodge Skill – from concept to implementation in 17 steps. My full development notes: #gamedev #gamedevs #IndieGameDev #indiegame #Steam #AirtightCity

38,498 次观看

Bullet time rewarded after a perfect dodge is a common, safe choice in shooters. It works. But I want something special—something that integrates with my dismemberment system. I’ve got a cool idea. Wish me luck. #gamedev #gamedevs #IndieGameDev #indiegame #Steam #AirtightCity

Bullet time rewarded after a perfect dodge is a common, safe choice in shooters. It works. But I want something special—something that integrates with my dismemberment system. I’ve got a cool idea. Wish me luck. #gamedev #gamedevs #IndieGameDev #indiegame #Steam #AirtightCity

33,462 次观看

Dual-Blade (Dismemberment Mode) Seize the enemy's weapon and activate the corresponding melee mode based on the weapon type. #gamedev #gamedevs #IndieGameDev #indiegame #Steam #patreoncreator #madewithunity

Dual-Blade (Dismemberment Mode) Seize the enemy's weapon and activate the corresponding melee mode based on the weapon type. #gamedev #gamedevs #IndieGameDev #indiegame #Steam #patreoncreator #madewithunity

59,234 次观看

Attempt to enable the execution system to support more complex custom actions. For example: a left hook punch, followed by the dual blades transforming into a long blade, then transforming back... #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

Attempt to enable the execution system to support more complex custom actions. For example: a left hook punch, followed by the dual blades transforming into a long blade, then transforming back... #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

32,186 次观看

Melee Mode - Third Execution Skill for Dual-Blade Weapon (Based on Weapon Transformation Feature) #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

Melee Mode - Third Execution Skill for Dual-Blade Weapon (Based on Weapon Transformation Feature) #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

28,049 次观看

The dual-blade mode, focused on speed and dismemberment, is nearly complete. Up next is creating the warhammer, symbolizing power and destruction! #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

The dual-blade mode, focused on speed and dismemberment, is nearly complete. Up next is creating the warhammer, symbolizing power and destruction! #gamedev #gamedevs #IndieGameDev #indiegame #Steam #madewithunity

15,591 次观看

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