
Andras Ketzer
@FluidNinjaLIVE • 11,153 subscribers
NinjaLIVE is realtime, responsive fluid simulation for Unreal. Dev @AndrasKetzer. For baking tools, see @FluidNinjaVFX
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Water filling Gaps in Unreal Engine: a long term goas has been achieved by introducing Mass and elevation-averaging. Mid-video: noisy rock-elevation is getting smoothed as water floods the the creek-bed --- NinjaLIVE 2.0 pre-alpha #unrealengine #UE5 #realtimevfx #fluidninja
Andras Ketzer63,547 次观看 • 1 年前
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