
FroGGy🐸
@FroGGyNTE • 3,787 subscribers
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🔥 ASTRAEA ORATIO, FIRST LOOK AT LIVE GAMEPLAY We finally have a proper look at how Astraea Oratio actually plays instead of trying to judge it from short clips. The TGS build shows: ✅ 3 character party ✅ Enemy intent preview ✅ AP based skill system ✅ Character switching ✅ Break mechanics ✅ Counter Skills with timing inputs ✅ Territory Declaration ✅ Boss fights with much more reactive combat than a normal turn based RPG The interesting part is how different outlets have described the combat. Some Japanese hands ons call it turn based with real time reactive elements, while Inven describes it closer to real time action. Watching the gameplay makes it clearer, decisions are structured around turns and AP, but enemies stay active and a lot of the combat depends on reacting, switching and timing your counters. The game is currently planned for Android + iOS first, with PC coming later. Around 30 playable characters are planned for launch, worldwide release is the target, and a CBT announcement is coming. 🎥 Gameplay recorded from the TGS 2026 build. Source: Inven Global TGS hands on #AstraeaOratio #アストライアオラトリオ #TGS2026 #Gaming
FroGGy🐸1,362,454 просмотров • 8 дней назад

Black Bird might actually be the new exploration queen in NTE 1.4 😭 Her crow form is looking ridiculous: • Around 2x Lacrimosa’s flight speed • Can travel farther than Shinku • Low altitude flight drains stamina much slower • If you stop moving in crow form, stamina stops draining completely • Can literally hover in the air indefinitely • Her 2nd Ultimate form can also glide without the normal glider They really gave her EVERYTHING.👍 (Follow and like for more FroGGy news) #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸96,336 просмотров • 4 дней назад

🔥 HONKAI: STAR RAIL IS JOINING THE NEXT GENERATION OF MOBILE GAMING Qualcomm has officially confirmed Honkai: Star Rail as 1 of the games supporting its new Adreno Neural Fusion technology. 👀📱 ANF brings AI directly into the mobile graphics pipeline with: ✅ AI Super Resolution ✅ AI Frame Generation ✅ Higher perceived frame rates ✅ Lower rendering workload ✅ Better power efficiency ✅ Potentially longer sustained gaming performance Instead of forcing the GPU to render every frame at full resolution, ANF can reconstruct a lower resolution image and generate additional frames with AI. Qualcomm says this approach can significantly reduce the GPU workload and power consumption on supported hardware. And Honkai: Star Rail is already among the confirmed games being prepared for it. Mobile gaming is getting ridiculous. 🔥 NTE, Silver Palace, Honkai: Star Rail and several other major games are now pushing these next generation Snapdragon graphics technologies. (Follow and like for more FroGGy news) #HonkaiStarRail #HSR #Gaming #RPG
FroGGy🐸43,412 просмотров • 4 дней назад

🔥 MIRESI HAS A WHOLE WAIFU OFFICE SYSTEM?! 😭 Okay, this might be one of my favorite little features shown in the new TGS gameplay. 🏢 You have your own Councilor's Room, basically your personal office where you can invite characters to come and relax. 🛋️ They don't just stand there like NPC decorations either. In the TGS build, you can see Itsuka casually lying back on the sofa using her phone. ❤️ And it actually changes with Affinity. As your relationship grows, characters become more comfortable around you. Their posture becomes more relaxed and even the way they talk to you changes. BUT THE FIGURINE SYSTEM IS EVEN COOLER. 😭 📸 During combat, you can freeze a moment at the perfect time and capture your character in that exact pose. 🗿 That pose can then become a collectible figurine that you bring back and display on your desk inside the office. So yes, you can basically turn your favorite combat moments into your own little anime figure collection. 😂 There is also a deeper interaction involving the mysterious brands that appear on the bodies of time traveling characters, which you can help stabilize as part of their interactions and stories. Combat looked cool, but I'm starting to think I'm going to spend half my MIRESI playtime decorating my desk and chilling in my office. 😭 #MIRESI #InvisibleFuture #TGS2026
FroGGy🐸82,874 просмотров • 9 дней назад

NTE 1.4 added a REALLY cool character feature 👀 Go to Settings > Controls and enable First Encounter Echo. Once enabled, your character screen can replay the character’s original gacha acquisition presentation, basically bringing that first pull moment back whenever you view them. So those beautiful recruitment animations are no longer something you only see once 😭 Definitely turn this setting on. (Follow and like for more FroGGy news) #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸25,714 просмотров • 3 дней назад

NTE 1.4 basically gave us our own camera crew 😭 The new Drone Auto Follow feature can track your car for cinematic shots while you drive. • Record cinematic car clips • Take clean photos • Choose front, rear and side camera positions • Adjust follow distance, height and zoom • Create some really nice moving car shots This is such a cool feature for car showcases, edits and content creation 👀 NTE really said: fine, make your own car commercials 😂 (Follow and like for more FroGGy news) #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸20,412 просмотров • 4 дней назад

🚨 CN PLAYERS ARE ALREADY EXPERIMENTING WITH DLSS 5 IN NTE. This is NOT the official NTE DLSS 5 release, so keep that in mind. Some CN players have been testing an unofficial pre-release DLSS 5 build on RTX 50 Series GPUs, and the results are honestly fascinating. 👀 The biggest difference isn't just sharper graphics. DLSS 5 can dramatically change how the game renders: ✅ Skin ✅ Hair ✅ Materials ✅ Lighting ✅ Shadows ✅ Fabric ✅ Character depth In some scenes NTE starts looking MUCH more realistic. But it definitely isn't perfect yet. Players are also reporting: ⚠️ Characters looking too realistic or "plastic" ⚠️ Stronger AI-reconstructed appearance in shadows ⚠️ Visual artifacts ⚠️ Occasional instability ⚠️ Extremely heavy GPU requirements And that's important because this experimental version has NOT been properly optimized or adapted for NTE yet. The finished version could look very different. What makes this especially interesting is that NTE is already OFFICIALLY confirmed to receive DLSS 5 later. So I'm not looking at these tests as "this is what NTE will look like." I'm looking at them as a very early glimpse of what this technology could potentially do once Hotta and NVIDIA properly integrate it. And THAT has me extremely curious. 🔥 Would you want NTE characters to become more realistic like this, or should Hotta preserve the current anime look as much as possible? #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸124,188 просмотров • 29 дней назад

CN players are seriously on another level when it comes to creativity. 😂🔥 #NTE #NevernessToEverness #NTECreator
FroGGy🐸166,633 просмотров • 1 месяц назад

🚨 ASTRAE ORATIO WILL HAVE ITS WORLD FIRST PUBLIC PLAYABLE DEMO AT TGS 2026 If this game isn't on your radar yet, Astrae Oratio is an upcoming anime RPG developed by Dynamis One and published by NC. The game takes place in “Tokyo in ’89,” in a world where magic has become part of everyday life, but what immediately makes the setting stand out is the combination of: ✅ Magic ✅ Government administration ✅ Magicians and ordinary public officials ✅ Special districts created to manage the supernatural world ✅ Duels, mysterious incidents and different magician factions ✅ A story centered around the Special District Office and the people managing this hidden side of Tokyo Rather than another traditional fantasy setting, Astrae Oratio is going for a modern supernatural Tokyo where magic is basically something that has to be governed, regulated and dealt with. CBT recruitment is already underway for iOS and Android, and at TGS 2026 the game will also receive its WORLD FIRST public playable version. Visitors will be able to choose either a Story experience or a Combat experience. Definitely another upcoming RPG I think deserves more attention. #AstraeOratio #TGS2026 #AnimeRPG #GachaGames
FroGGy🐸79,695 просмотров • 21 дней назад

⚔️🔥 MIRESI'S COMBAT LOOKS CONFUSING... UNTIL YOU REALIZE WHAT IT'S ACTUALLY DOING At first glance, MIRESI's combat can look a little chaotic and honestly pretty different from your usual turn based RPG. 😭 But the concept is actually really interesting. ⚡ Combat flows in real time, with characters moving and enemies attacking. ⏸️ When one of your characters gets an action opportunity, time stops, giving you time to choose what happens next. 🎯 Positioning matters. Skills can move characters around the battlefield, letting you dodge attacks, change angles or reposition teammates. ⏪ And if everything goes horribly wrong? REWIND IT. In the current TGS build you can rewind up to 5 turns, change an earlier decision, position or movement, then watch the battle play out differently. That's the coolest part. The exact same fight can potentially look completely different depending on where and when you interfere with the timeline. It might look confusing for the first few minutes, but once the whole fight, pause, decide, rewind, change the future concept clicks, MIRESI starts looking seriously unique. 👀🔥 Gameplay: Bahamut GNN | Info: 4Gamer #MIRESI #InvisibleFuture #TGS2026
FroGGy🐸27,871 просмотров • 9 дней назад

💀🔥 ZANKOU + DAFFODILL CAN LITERALLY ONE SHOT BOSSES The setup revolves around Zankou’s Awakening effect that lets Sanguine Dash instantly empty the enemy’s Break gauge, while giving the entire team +300% Break DMG. Daffodill then applies Insight, adding even more Break damage when the gauge is broken. And the good news, A0 Daffodill already works for this setup. A1 just makes the rotation smoother. The result? Regular open world bosses can disappear in a single Break, while even High Risk Commission 6 can go down in just 2. 💀🔥 #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸101,498 просмотров • 1 месяц назад

🚲 NTE'S NEW BICYCLE IS WAY MORE DETAILED THAN I EXPECTED 😂 CN players are already testing the new bicycle, and it actually has way more features than I thought: ✅ Costs 800,000 Fons ✅ Top speed around 50 km/h ✅ Boosting uses stamina ✅ You can JUMP with it ✅ It can reverse ✅ No durability to worry about ✅ Collisions won’t permanently damage it ✅ Auto Drive is supported ✅ First person riding view ✅ You can use the horn 😂 ✅ The front basket can carry small pets ✅ Bicycle customization, including basket decorations and colors You can literally cruise around Hethereau with a Shiba sitting in your basket. 😭 Honestly, 800K Fons suddenly sounds pretty fair. What do you guys think about the bike so far? #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸46,676 просмотров • 25 дней назад

🖤 BLACK BIRD PLEASE JUST TAKE MY SAVINGS At this point I’m not even pretending to have financial discipline anymore 😭 Black Bird banner? Take it. Signature Arc? Take it. Outfits? Take it. If there’s somehow another Mystery Box waiting around the corner too, just send me the invoice. I’ve accepted my fate. 🐦⬛💸 #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸15,249 просмотров • 8 дней назад

🚗 1.3 added new universal vehicle customization effects You can now add tire smoke and tire trail effects to vehicles, and the same cosmetic effect can be used across different cars. The interesting part is the price. The cost scales depending on the vehicle, so cheaper cars can cost only around 10K Fons, while expensive vehicles can push these cosmetic upgrades close to or even above 1M Fons each. 😭 There are also multiple new effect styles to choose from, so vehicle customization just got a lot more interesting. #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸59,506 просмотров • 1 месяц назад

🪽 APPARENTLY LINKO CAN LITERALLY FLY ACROSS HETHEREAU 😂 If you launch yourself from a high enough spot, Linko can glide for an absolutely ridiculous distance, potentially crossing the whole city. Her traversal might honestly be one of the coolest parts of her entire kit. 😂🔥 #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸29,352 просмотров • 25 дней назад

Just in case you didn't know 👀 You can actually flip the entire Collection Floor and enter the Manager's Storage Room from a completely different route. Keep in mind, you still need the Manager's Card to open the room, just like you would through the normal entrance. It's a fun hidden trick if you want to explore a different path.Enjoy! ✨ #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸66,423 просмотров • 2 месяцев назад

ZANKOU + DAFF IS ABSOLUTELY RIDICULOUS 😭 The more I watch this combo, the more mind blowing it gets. In this clip, A3 Zankou with max Signature Arc and A2 Daff absolutely destroys a Level 90 Beyond the Rails boss in around 30 seconds. 30 seconds! The synergy between these 2 is just ridiculous. Be honest, from a pure strength and efficiency perspective, what is even the reason to build another team after seeing this? 😂 At this point it feels like we accidentally found a team that could stay relevant for a very, very long time. #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸41,054 просмотров • 1 месяц назад

🚨 ZANKOU’S INVISIBILITY IS WAY MORE BROKEN THAN I THOUGHT Her invisibility is not just for escaping enemies. You can use it to: • Walk into shops and steal figures, snacks and other items • Avoid security officers while Wanted • Stay invisible inside Pink Paws • Ignore surveillance bugs • Open doors and loot while still invisible That last one is huge for Pink Paws. Zankou might have just become one of the best utility characters for the mode. 😭 #NTE #NevernessToEverness #NTEネバエバ #NTECreator
FroGGy🐸43,088 просмотров • 1 месяц назад

Kudos to the Bilibili CC. At this point, I don’t even understand if this makes the game easier or harder with all the noise and lights lmao. 😂 Honestly, I just think it’s way easier to learn the mechanics at this point. 😂😂😂 Still, mad respect for the creativity. #NTE #NevernessToEverness #NTEネバエバ
FroGGy🐸26,855 просмотров • 27 дней назад