
GMUNK
@gmunk • 31,222 subscribers
Director x Digital Artist • PsyMunky
Shorts
Videos

Sharing our computer vision system design for TRON: Ares. We approached these shots from the perspective of the machine. The frame becomes a field of observation. Every pixel is potential information waiting to be interpreted. The process begins by squarepacking the live action plates, dividing the image into a computational lattice. Once the grid exists, the system begins to read. Targets emerge. Motion vectors form. Signals ripple through layers of analysis. Inside these overlays lives the source code of the system itself. Streams of logic, fragments of instruction, the internal language of the machine. At times the imagery dissolves directly into that code, as if the world itself is being rewritten from within. Visual information collapses into structure, then reconstructs again as data. Scanning pulses move across the frame. Timers react. Coordinates lock. Each layer is part of a larger ecosystem of perception, constantly processing, evaluating, and iterating. The goal was maximum detail and living systems. Interfaces that breathe, think, and evolve in real time.
GMUNK37,255 просмотров • 3 месяцев назад

GMUNK's work is playing large at Beeple Studios this Saturday, got me a minute up on those giant walls to get some vibes going. I'm so excited to hang with y'all, no way I'd miss this gathering of absolutely amazing people, truly can't wait beeple 😘#TheDigitalArtRenaissance
GMUNK93,519 просмотров • 3 лет назад

Introducing our Tron Lightcycle Run promo film for the brand new ride at Magic Kingdom — a verrrrry fun project that I'm happy to finally share. Shooting this thing was such a profound challenge and together with some absolutely amazing collaborators we pulled it off 😵💫 enjoy!
GMUNK24,955 просмотров • 3 лет назад
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