
Gregory Oliveira
@godsgreg • 11,620 subscribers
Senior VFX Artist @Beyond_FX, also drawing sometimes just for fun! From Manaus AM, Brazil
Videos

Guess I can finally share this! A spider shader I made for Tomb Rainder Reloaded. It uses world position, sine waves and vertex colors to animate the spider, all done on the vertex shader. Those are projectiles so they had to be cheap and not skinned. #VFX #madewithunity
Gregory Oliveira163,985 просмотров • 3 лет назад

So, another shader with animations done with math! This one didn't make it to the game, but I still like it. #VFX #madewithunity How I made it: I wrote a script to merge the coins into a single mesh with their pivots baked on the vertex color (in Unity)...
Gregory Oliveira55,767 просмотров • 3 лет назад
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