
IET ARCADE
@IETArcade • 5,864 subscribers
digital artist, Solo game dev,animator, soundtrack Support the project: https://t.co/RYIbSuwPkT
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Technically, it’s Saturday here, so… #ScreenshotSaturday! 😎 Grande Arena update WIP. I’ve now got a fully animated crowd running with no frame drops. 💪 The stage still has some greybox and placeholder elements, and the victory poses are temporary until I get the cinematics in. #furiaroyale #gamedevelopment #solodev #IndieGameDev #gamedev #TEKKEN
IET ARCADE32,591 просмотров • 2 дней назад

Nothing too special here, just added hard knockdown follow ups and showcasing a little wall combo. This post is really Just to put everybody on notice that I'm planning something BIG. All this talk of Tekken Tag 2 maybe it's time we brought that back........😁 #furiaroyale #gamedevelopment #solodev #IndieGameDev #gamedev #TEKKEN
IET ARCADE32,420 просмотров • 14 дней назад

- Ruins stage updated. - Also testing a new announcer voice. - End of round win pose is placeholder until I do something more cinematic. Note: I'll be starting casting calls soon to get some voices for these characters 👍 #furiaroyale #gamedevelopment #solodev #IndieGameDev #gamedev #TEKKEN
IET ARCADE31,114 просмотров • 2 месяцев назад

Sozo Test play+New fight portraits - Early test play of Sozo Hiryu, just showcasing some standard buttons and launchers. She'll be back to breathing fire and teleporting around the joint when I'm finished. 😁 #furiaroyale #gamedevelopment #solodev #IndieGameDev #gamedev #TEKKEN
IET ARCADE18,545 просмотров • 1 месяц назад

Got a few updates to share, primarily focused on the RIOT bonus game mode, along with a few improvements to the base game: - New impact VFX to give attacks a more weighty feel. - New moves and attacks. - Selectable costumes in RIOT Mode. #furiaroyale #gamedevelopment #solodev #IndieGameDev #gamedev #TEKKEN
IET ARCADE10,192 просмотров • 20 дней назад

"Back to basics" is a popular phrase these days.😫 Made some more gameplay refinements: - stronger universal backstep - stronger sidestep - also new moves for Taeyeon including homing. #gamedevs #indiedeveloper #gamedevelopment #solodev #IndieGameDev #gamedevs
IET ARCADE54,034 просмотров • 7 месяцев назад

Putting Lumen dynamic lighting to the test in both game modes. It’s definitely heavy on the GPU, though I'm still hitting a locked 60fps. Even so, I'll be sticking with baked lighting to prevent potential micro-stutters and frame drops. I also whipped up some new stylized skin shaders #gamedevelopment #solodev #IndieGameDev #gamedev #furiaroyale
IET ARCADE21,733 просмотров • 3 месяцев назад

Hard Knox👊 - Implemented universal camera shake to add weight to attacks. - Even smoother movement - New trail FX for attacks + Homing -New Bonus game in the works. Consider it our own "Tekken force" mode. However this mode features it's own dedicated control scheme.
IET ARCADE28,331 просмотров • 4 месяцев назад

School yard stage update - More Animated spectator (placeholders) to bring the stages to life. Also snuck in a cheeky little Sozo Hiryu preview/reveal for "Riot" - Game mode. Our resident fire breathing kunoichi has returned as a secret unlockable. She'll also be playable in the standard game modes (without her weapon) of course, just like old times. #furiaroyale #gamedevelopment #solodev #IndieGameDev #gamedev #TEKKEN
IET ARCADE11,999 просмотров • 1 месяц назад

Fukasawa Gardens stage update. -New lighting - New soundtrack (Kinda) -Grass has been cutdown so that fighters are clearly visible at all times. - physics added to stage assets (sign post can be knockdown) Also I've reduced feedback on the hitshakes. #screenshotsaturday #gamedevelopment #solodev #IndieGameDev #gamedev
IET ARCADE14,056 просмотров • 2 месяцев назад

Taking a look at Furia Royale UE5 without Lumen dynamic lighting. Much lighter on the GPU, yielding a locked 60 FPS and hella smooth, stutter-free gameplay.👍 Features: -Stage Lighting and format updates -Character skin shader updates #gamedevelopment #solodev #IndieGameDev #gamedev
IET ARCADE13,727 просмотров • 3 месяцев назад

Back to Basics😆 More gameplay refining and smoothing. - More animation blending for smoother look - slight nerf on sidestep distance since sidewalk has been added - slight reduction of back dash distance too. 👍 #gamedevs #indiedeveloper #gamedevelopment #solodev #IndieGameDev
IET ARCADE18,484 просмотров • 5 месяцев назад

Another look at FURIA ROYALE in UE5, this time without Lumen dynamic lighting and featuring the bonus game mode. I still prefer the lumen look, but I think I've managed to achieve a solid alternative that pairs well with the new character skin shaders. More importantly, it's significantly less demanding on the GPU👍 #gamedevelopment #solodev #IndieGameDev #gamedev
IET ARCADE11,473 просмотров • 3 месяцев назад

First post of the new year! Grabbed this "surprisingly" free modular Laboratory asset and crafted a arena from it. Not sure if the aesthetic works though, Yay or Nay? ill have to touch this up a lot #gamedevs #indiedeveloper #gamedevelopment #solodev #IndieGameDev #furiaroyale
IET ARCADE23,452 просмотров • 9 месяцев назад