
Insuredframes
@InsuredFrames • 3,868 subscribers
Co-Owner of @ItalianTweaks || Creator of the BEST Audio Tune for Call of Duty
Shorts
Videos

No footstep audio (proved no ninja) and silent gun, yet can hear the environment and footsteps.
Insuredframes134,767 Aufrufe • vor 2 Monaten

Quiet Gun ✅ Own Footsteps Barely Audible ✅ Opponents Loud AF even when WALKING AND CROUCH WALKING? ✅
Insuredframes52,263 Aufrufe • vor 2 Monaten

Multiplayer example of what it's capable of. Doesn't have ninja obviously, UNFORTUNATELY Ninja is so so quiet that this and no audio tune can really overcome that, but my god if they don't have Ninja, say in ranked play hardpoint they might not have that on, and you have this, it's gg. LMAO
Insuredframes57,169 Aufrufe • vor 3 Monaten

Look at these video examples. This is why Battlefield's aim feels like dogshit, spread the word so David Sirland Julian Manolov and them can sort this out, the controller input feels horrible. Isaac I know you would be the one to keep it a stack fifty and bring this to the dev's attention. This is going to keep the game feeling horrible on controller unless they one day address this.
Insuredframes95,299 Aufrufe • vor 7 Monaten

In order to slide to prone you need to press a keyboard key to prone after hitting slide if you use Slide Only, Dive Only, or Hybrid. You can't slide to prone on controller naturally with those settings, the usual way which was holding your slide button, B on Xbox, O on PS, or whatever you bind but they took it away. You need a keyboard or a controller that can bind to it, or switch to Tap to Slide, and press the button twice to prone.
Insuredframes31,761 Aufrufe • vor 1 Jahr
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