
Iyo
@Iyokuu • 6,507 subscribers
The Straw Hat Ronin and the only Adult Swim themed Toonami Twitch Partner. Got it memorized? | Business here: [email protected]
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Prime example of what I was talking about in ZZZ. I watched Rhinne grind this 25k cause he refused to not use Anton. Even I didn't believe until I saw him reach 20k on his own and now, after figuring out the fight himself he crossed that goal. This is the cheapest cost team I've seen. lol For context: Rhinne isn't a ZZZ player. Hasn't played since Yuzuha and only pulls what he likes, same as a lot of you. Because of that, he learnt this team in/out. He picked up on things, pushed himself for 17hrs on the same fight, JUST because he wanted to use Anton. He didn't have to any of that. All I did was watch and give him tips to speed up his rotations into stun, teach him how to clear Miasma in like 4s after seeing his own routes, and suggestions for unloading DMG here or there. So you're telling me that someone who isn't a regular player and only just picked up the game as a F2P this summer, can conquer this with Anton but most of us who are year 1 players can't? I refuse to believe it. I make content for players who want help finding answers and to improve themselves when they meet a wall in the game. I don't make content to look for excuses. I already acknowledged some issues in my previous post. I'm not gonna sit in the corner crossing my arms and pouting in a group, like some of you want me to do. That doesn't help anyone.
Iyo581,320 Aufrufe • vor 5 Monaten

I've been spending a lot of my time digging into the combat of Arknights: Endfield to figure out who I want to have the most fun investing in. So far... the Physical Team has been my favorite (disregarding Limited). I believe Physical teams really help teach a player how the combo & battle skill system work, while giving a decent bit of skill expression. I'm not finished with my true first impressions of the game, but here's a short clip of this Pogranichnik combo I'm working on. I've designed it so that I stack Vulnerability as fast as possible, but delay 2 inputs long enough to build a final SP for Pog. This lets me immediately convert the stacks, activate his combo skill, and if my ULT is active he can launch 2-3x soldiers between each hit. Speaking of his Ultimate, this dood is basically "Aftershock the character" for anyone familiar with Zenless Zone Zero. I didn't understand it at first but now that I'm getting the hang of it, he might be my favorite of the standard 6-stars. He's got sauce!
Iyo184,560 Aufrufe • vor 4 Monaten

Damn, you got dogpiled. 😅 Anyway, I see you like Baiken. As a fellow Baiken main I find it incredibly difficult to believe you enjoy Baiken (& Strive for that matter) and think poorly of Zenless. You don't have to change your mind, but I think you'd like characters like Miyabi, Yidhari, Soldier 0 Anby, and even Evelyn. Definitely Yixuan. Also, next time I see you uploading GG, I better see some Tatami Dust Loops & corner to corner bullying. 😅
Iyo73,519 Aufrufe • vor 2 Monaten

Everyone has been sharing mixed opinions about Vesper as the new DA boss in Zenless. Today was my first time fighting her (haven't finished the story). Originally I hated this boss and thought it was dick (the fight not the actual boss). My first run was a collection of 8-12k scores. I read the boss guide but still didn't understand how to fight her. Within the hour I spent time learning which moves I could block, parry, hard counter, flinch, etc. and increased my score by 2x. Below I'll try to give a TLDR of my thoughts, but 2 videos will release next week going in full detail. TLDR of what I learned from this experience? - Anyone complaining about this boss is 101% justified. For once, it's not a "learn the game" situation. Will that help? Absolutely, but there's a bigger problem here. - Vesper isn't an Aria-only boss. I understand why some would think that, but it's not true. She's an Abloom boss. This boss is designed around Agents that abuse Abloom, and the closest thing to that is Hypercarry AM-teams, which Anomaly is not traditionally built to do. - The problem is the game (aka Devs) have not properly equipped the general player base to handle them dropping a boss like this out of nowhere. There are only 3 Abloom focused Agents in the game. 1 is a Sub-DPS. 1 is a Standard S-Rank. 1 is Resisted. None of them are A-Ranks or easily accessible to most players. - We realistically only have 7 Agents out of the entire roster that have a "positive matchup" against Vesper (pre-Aria). All 7 don't work together btw. - Grace is nutty against this boss.
Iyo63,542 Aufrufe • vor 3 Monaten

Just got a comment on my latest video saying something about how it was hard for Agents like Evelyn to clear the new Shiyu Defense because it favors "front loaded DMG" and she "can't properly clear" due to it working against her nature of saving everything for the stun window. ... So I tested it. Again. Honestly, I'm convinced a lot of y'all are just parroting what we (CCs) say at this point and use it as your own validation without knowing the actual reasoning/testing behind the opinion. There's no shot in hell you guys are talking about front loaded DMG and who it prevents from clearing, then changing the goal post to anything else after random players show you otherwise. Evelyn is one of the strongest Agents to own in ZZZ because she's practically a baby Yixuan (neutral matchups across the board). Eve has front loaded, back loaded, & any other loaded DMG at her disposal. Your linear, one-track thinking is preventing most of you from being way better players than you believe. Most of y'all would curb stomp the game if you just tried instead of instantly quitting after the first couple fails. And before I get the usual crowd of 6th grade readers, I completely understand how some of these end game changes are affecting the players who are trying but don't know the method, or players who just straight up don't care and play what they want. I'm not talking about you with this tweet. lol This'll be the last time I take light jabs about the Shiyu Defense stuff until I release the guide (it's being edited now). I'm not bothered negatively, it's just a really weird brain scratch I'm trying to completely understand.
Iyo88,938 Aufrufe • vor 5 Monaten

Mr. Y (ZZZ Game Designer) literally just told players to utilize the training mode to learn a deeper understanding of Agents skills, combos, kits, etc. at Zenless Zone Zero. LMFAO Now y'all ab-so-lutely have the words from the horses mouth to say, "Skill issue". I love this. 😂
Iyo177,535 Aufrufe • vor 1 Jahr

Today I started a brand new series on my channel called the "Week of" where I completely revisit learning Agents from the ground up. This week's pick was Yixuan and honestly? I haven't had this much fun "losing" in Zenless for a long time. I'm excited to snag this 65k run. 😅
Iyo45,938 Aufrufe • vor 3 Monaten

Honkai Star Rail issue TLDR; no real improvements towards the gameplay/TRPG depth itself while continuing to make changes that don't matter 'in the now'. More context; As of the last few patches it's felt like HSR has made 1 step forward & 3 back (Ex. Wishful Resin availability vs impact of the item). With a turn based RPG, I expect more actions to be taken that encourage strategic gameplay, combat/gear choices, or otherwise game defining matters that give the player more satisfaction (of their wins, accomplishments, goal challenges, etc.) in the game. Great examples of this are FF Tactics, Valkyria Chronicles, Octopath Traveler, & any Shin Megami Tensei or Fire Emblem game. I don't have any definite backing behind this, just my own assumptions & experiences, but it feels like HSR has become more greedy than their usual gacha self. A game (that presents itself) based around team structure, archetypes, & decision making has shown a severe lack of these since shortly after Superbreak's introduction. The lack of STRONG 4-stars has left many of our viable "teams" lingering on a "play this or bust" situation. Of course, having at least 80% of the limited 5-stars removes this entirely, but that introduces an entirely different subject that still favors my argument in the lack of team variety we have. Ex. The counter-archetype team. There's little to no difference between THE optimal team if you use Yunli or Clara, despite the two of them playing differently w/ different build opportunities. You won't swap support units because they offer a new 'thing' to benefit Yunli/Clara. You will swap units because you don't have the premier one or you don't have the other premier one (i.e Sunday vs Sparkle selection). The enemy design has been decent, with some bosses having amazing potential, but that effort is quickly made irrelevant due to the HP inflation or lack of preventative measures the avg player can take against them (i.e not having shields, cleanse, enhanced breaking, AV control, etc.) By no means is that me alluding to every player deserves every limited thing, but it is me saying there's 0 reason the last 4-star we got was on Sept 9th, and per the drip marketing received, we aren't getting a new one any time soon. On stream, I spoke about how impactful a row system (Persona 1, Unicorn Overlord, Torna DLC for Xenoblade 2, etc.) would be to the strategy behind the game IF they prioritized combat depth instead of selling only selling limited characters. HSR has the potential to really put their foot in the combat strategy and team building of the game, but I don't understand the reason they refuse to do it when they have the means to. This brings me to the greed I believe HSR has displayed lately. There are multiple pts I want to address on this matter, but this tweet is too long & I wanna go play Metaphor so I'll try to emphasize this point a lot stronger. Keep in mind, these items are conceptually of top 3 importance in the game (value wise). * There is 0 reason the bundle of Wishful Resin should cost $35-50 worth of stellar jade bundles instead of a flat price. They are purposely inflating your purchase on an item that, in my opinion, is insanely valuable for every player. * Trading 800 relic remains or Self Modeling Resin for 1 Wishful Resin is a scam. 800 RR = 80 trash relics or 2 +15 relics. Both of which, require you to invest a LOT of resources into in order to obtain them in the first place. * 2 sub-stats should not cost 4 Wishful Resin if 1 sub-stat only cost 1 Wishful Resin. * Receiving ONE WISHFUL RESIN FOR FREE per 40ish days, is INSANE. lol Receiving TWO IF YOU PAY per 40ish days is even more ludicrous. In the event you decided to buy all the Wishful bundles per 40 days & only choose the WR as your option, that's $120 (70 + 50) for 22 WR. Adding the BP into that is now just shy of paying for a limited character. Don't even get me started on how the only available dice in the game is paid for while still having a 75% chance to screw you over in RNG, either. I understand this looks like a giga rant, & it is. It pisses me off watching a game you avidly enjoy make decisions that, I can only assume, are out of pure greed. They could do so much to spin this game into an easy top 5 position with little to similar effort in pushing out stronger characters per $300. Hence, my feeling of being burnt out & even that took me months to understand/realize.
Iyo135,611 Aufrufe • vor 1 Jahr

The F2P Shiyu Defense Guide (s2.27) is uploaded! For those of you having trouble clearing the new end game in Zenless Zone Zero, or want to squeeze out that last S-Rank, this video is for you. I included as much useful info as I could without making it overstimulating. Enjoy!
Iyo50,743 Aufrufe • vor 5 Monaten

Saw all the commotion about the latest Shiyu Defense being the worst so I decided to test it on stream. It's not the worst, but it definitely requires the most work if you don't have skill with your fav teams or season 2 Agents from Zenless. Zhu Yuan is fun again. EXPLOOOOSION!
Iyo31,302 Aufrufe • vor 3 Monaten

HUGE update to the week of Yixuan challenge. I made some massive improvements in my gameplay and her build! I've over doubled my score against Priest! So far, learning Yixuan's flow of combat might be my new favorite in Zenless. Almost as attentive as Yuzu-Ice for me.
Iyo27,424 Aufrufe • vor 3 Monaten

Yo Star Rail bubs. Agree or disagree w/ my homie? (Yes, this is for a video)
Iyo117,215 Aufrufe • vor 1 Jahr

So I started a F2P account in Zenless, yeah? Chat seemed to have other plans... 🙃
Iyo24,152 Aufrufe • vor 4 Monaten
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