
Jay Dook
@JayDook • 6,969 subscribers
Sys. Admin / Network Engineer by day. This account focuses on Starfield and other sci-fi RPGs. I game in the Xbox/PC ecosystems. Steam: Jay_Dook XBGT: JayDook
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Since Starfield launched, one of the biggest requests from some players has been the ability to take off from a planet and fly seamlessly into space without a loading screen. Personally, it has never bothered me much, but for others it has been near the top of the wish list since day one. Now, thanks to modder 0xBobby, that dream is much closer to becoming a reality. Seamless Planet Takeoffs is now available in beta on Nexus Mods. It is brand new and still rough around the edges, but this is absolutely one to watch as it continues to improve.
Jay Dook432,957 Aufrufe • vor 5 Tagen

I’ll never forget seeing this place for the first time. What about you?
Jay Dook462,043 Aufrufe • vor 5 Monaten

Old clip of Robin Williams discussing Playing Call of Duty to which many of us can probably relate. 😂
Jay Dook455,822 Aufrufe • vor 2 Jahren

This bowie knife99 guy in Forza Horizon 6 is OUT OF CONTROL!!! 😡
Jay Dook35,145 Aufrufe • vor 1 Monat

With the recent launch of the Free Lanes update for Starfield, we got immersive interplanetary travel. Now, a new mod/creation brings more immersive intersystem travel. In a similar vein to Cruise Mode, “Grav Lanes” lets you move freely around your ship mid–grav jump. You can do everything you normally would onboard and actually experience the journey, complete with a light show outside your windows. Check out the video to see it in action. I’ll drop the link in the replies.
Jay Dook51,686 Aufrufe • vor 3 Monaten

A note to first-time Starfield players, especially those jumping in (soon) on PlayStation: Starfield is not a space sim. Period. If you go in expecting that, you might miss what actually makes it special. At its core, it’s a Bethesda RPG. The same charm, freedom, and exploration we’ve loved for years. That said… it borrows just enough from space sims to enhance the experience. With dynamic planetary systems and shifting day/night cycles, you’ll rarely see the same sky twice. So don’t rush it. Take your time. Wander. And seriously… look up!
Jay Dook58,032 Aufrufe • vor 4 Monaten

Feel free to hate on me, but I will NEVER get tired of sights like this in Starfield
Jay Dook170,180 Aufrufe • vor 1 Jahr

Bethesda Game Studios’ past games are defined by dense, handcrafted worlds layered with stories and secrets. They are timeless for a reason. Starfield stands on those shoulders, but also on its own. It pushes into new territory. It asks players to look beyond what is written and appeals to the true explorer, the pioneer. It speaks to those who love and appreciate classic BGS storytelling, while giving players the freedom to chart untouched planets, scan and catalog alien ecosystems, and cross the vastness of space. And my personal favorite, it gives you truly dynamic skies to reward you along the way. It keeps that familiar Bethesda style and charm, but places it inside a universe where discovery feels untamed and alive. It's not just about finding stuff. It seeks to give you a sense of the wonderment an actual space explorer might feel without weighing you down with overly cumbersome controls and complicated systems. It's NOT a space sim, but it taps in that vein just enough to give you the freedom to chart your own course. Anyway, that's my two cents. I love both approaches, and appreciate the freedom given to me in Starfield.
Jay Dook30,490 Aufrufe • vor 5 Monaten

I need to know, how many of you Starfield captains drive your vehicles in first person mode?
Jay Dook17,053 Aufrufe • vor 2 Monaten

I think I should make nature documentaries for some of the wilder planets in Starfield 🤣
Jay Dook23,270 Aufrufe • vor 4 Monaten

One of my favorite Starfield modders has been active again lately with some new fantastic biome overhauls. The latest is called Crevasse Field - Biome Visual Transformation and it’s beautiful. I love these mods because they don’t erase or replace large chunks of the game, but rather they target specific biomes and add the game and to the immersion.
Jay Dook10,412 Aufrufe • vor 1 Monat

