
jeantimex
@jeantimex • 1,578 subscribers
Maps JavaScript engineer @google, working on 2D/3D Maps, open source projects, 日本語を勉強しています
Videos

Opus 5.5 helped me build Tokyo in the browser with Three.js by compiling open data - PLATEAU's 3D city model, OpenStreetMap and GSI elevation and aerial photos into streaming tiles, with procedural shader facades, generated road markings, signal-obeying traffic and trains. Also added Takram's volumetric clouds which cast shadows on the streets.
jeantimex27,849 views • 11 days ago

Yay, successfully combined runevision's Advanced Terrain Erosion Filter shader and ThomasSchander's Enscape Cube shader and made this scene! Animated ocean and clouds with mountain looks just relaxing. Btw everything is running locally on my Mac M1 with WebGPU. 😄 Advanced Terrain Erosion Filter by unevision: Enscape Cube by ThomasSchander:
jeantimex24,022 views • 3 months ago

🎉Finally converted the awesome @takram/three-geospatial R3F demo to Vanilla JS and added the cloud atmosphere visual effects. Also huge thanks to Shota Matsuda 松田 聖大 and Garrett Johnson! Checkout the live demo at: Full source codes can be found on my Github: #Threejs #WebGL #VanillaJavaScript
jeantimex80,016 views • 1 year ago
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