
Justin Ryan ᯅ
@justinryanio • 11,686 subscribers
The physical and digital worlds are merging. I cover the people and technology making it happen. Founder of Spatial Insider • 30M+ views • 20K+ subs on YouTube
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Videos

Here’s a first look at X-Plane 12 on Apple Vision Pro! With visionOS 26.4 and NVIDIA CloudXR 6.0, the simulator streams wirelessly at up to 4K/120fps to your headset. And if you have a physical yoke or throttle, ARKit uses image detection to recognize them and place them inside your virtual cockpit. 🤯 It’ll be available later this spring.
Justin Ryan ᯅ723,618 Aufrufe • vor 2 Monaten

I got early access to Real Madrid: The Weight of Greatness on Apple Vision Pro and it genuinely feels like the future of sports broadcasting. Filmed with 30+ Blackmagic URSA Cine Immersive cameras, the perspectives and level of immersion are incredible. 21 min. Available May 22
Justin Ryan ᯅ64,953 Aufrufe • vor 14 Tagen

Reporter: Some are concerned NVIDIA’s DLSS 5 will make games look worse or homogeneous. In our Q&A today, Jensen Huang responded: “They’re completely wrong… you can fine tune the generative AI to your artistic style… if you want cartoon, toon shader, made of glass… it’s up to you. It’s not post processing at the frame level. It’s generative control at the geometry level. This is very different than generative AI. It’s content control generative AI.”
Justin Ryan ᯅ191,313 Aufrufe • vor 2 Monaten

It’s finally here! YouTube is officially on Apple Vision Pro.
Justin Ryan ᯅ225,273 Aufrufe • vor 3 Monaten

People are underestimating Apple in AI. I just ran Apple’s new SHARP model locally and watched my photos turn into 3D Gaussian splats in seconds, then stepped inside them on Vision Pro. This feels like the beginning of something special. You really have to try it.
Justin Ryan ᯅ255,193 Aufrufe • vor 5 Monaten

NVIDIA just announced some big updates for gaming on Apple Vision Pro. Starting March 19, headset streaming jumps from 60 FPS to 90 FPS. Later this spring, CloudXR 6.0 for visionOS will bring stereoscopic PC streaming to Vision Pro at up to 4K 120 FPS with foveated streaming. Just arrived at GTC and excited to see what else NVIDIA has in store.
Justin Ryan ᯅ108,390 Aufrufe • vor 2 Monaten

Gaussian Splatting videos are now streamable, just like regular video. Tried it on Vision Pro today. No app, no download. Just opened Safari and watched from any angle I wanted. It’s pretty cool. Excited for when we can bring these out of the window and into our space.
Justin Ryan ᯅ68,562 Aufrufe • vor 2 Monaten

You meet someone new on Apple Vision Pro. Face to face. 2 minutes. That’s the idea behind AuraTap, a new app. If there’s a mutual vibe, you keep going. If not, you’re on to the next. I love how quickly you can meet people, make connections, and explore each other’s profiles. It also features one of the most beautiful UX designs I’ve tried on visionOS. Everything feels incredibly polished. The app launches this Friday, March 27. They’re hosting an in app launch party this Friday at 1PM PDT. Hope you can make it.
Justin Ryan ᯅ56,621 Aufrufe • vor 2 Monaten

This is what happens when the Vision Pro shows up on The Price Is Right.
Justin Ryan ᯅ215,663 Aufrufe • vor 1 Jahr

This is big. NVIDIA and Apple just unlocked the next level for Vision Pro with CloudXR. Here’s what you need to know: It streams from a PC or the cloud directly to your Vision Pro. No cables. Up to 4K at 120fps. The technology is called dynamic foveated streaming. Your eyes only see in full resolution at the center of your gaze. CloudXR tracks exactly where you’re looking and delivers maximum resolution there. Everything in your periphery gets optimized. The stream stays efficient without you ever noticing a difference. Why does this matter? Vision Pro is already the most advanced spatial computer ever made. But standalone processing has a ceiling. There are workflows that need more compute than any headset can carry. CloudXR removes that ceiling by connecting Vision Pro to the full power of NVIDIA RTX in real time. This is not a workaround. It is a native visionOS integration. Also worth knowing. Gaze data never leaves your device. Not to the app. Not to the server. Developers get the full performance benefit of foveation without ever touching your raw eye tracking data. Privacy built into the architecture. Three industries are already on this: Kia, Rivian, and Volvo are running 1:1 scale design reviews with photorealistic accuracy. Full size vehicle models evaluated in spatial computing before a physical prototype exists. That is a fundamental shift in how design works. Foxconn is walking factory floors digitally, optimizing facilities before construction begins. Switch is managing data center infrastructure through a full digital twin. Companies using this approach are reporting up to 30% improvement in development processes. And sim enthusiasts finally get to cut the cord. iRacing and X-Plane 12 are the first titles. Full GeForce RTX power, streamed wirelessly to Vision Pro, inside your physical space. For developers: one Xcode template, one codebase, deployed across Vision Pro, iPhone, and iPad. And multiple headsets can share the same streamed environment at once. Some fully immersed, others on a tablet. That collaborative layer is what enterprise has been asking for. Coming this spring with visionOS 26.4. It’s wild to think about what this unlocks. The future of spatial computing is incredibly bright. Live from GTC. More coming soon.
Justin Ryan ᯅ43,567 Aufrufe • vor 2 Monaten

