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jwtstone

@jwtstone1,793 subscribers

Graphics Programmer. I like vertices and pixels.

Shorts

Introduce StrokeGen: A revolutionary real-time line art renderer in Blender. Get releases & Join the development here If you like this project please repost to help it get more attraction🥹 (art from ucup.bsky.social)

Introduce StrokeGen: A revolutionary real-time line art renderer in Blender. Get releases & Join the development here If you like this project please repost to help it get more attraction🥹 (art from ucup.bsky.social)

119,602 просмотров

StrokeGenを紹介します: Blenderの画期的なリアルタイム線画レンダラー。 リリースを入手し、開発に参加する このプロジェクトが気に入ったら、リポストしてください🥹。 (アート提供 ucup.bsky.social )

StrokeGenを紹介します: Blenderの画期的なリアルタイム線画レンダラー。 リリースを入手し、開発に参加する このプロジェクトが気に入ったら、リポストしてください🥹。 (アート提供 ucup.bsky.social )

82,236 просмотров

Implemented the basic workflow for the new lineart renderer... I decided to release it before the end of this year, and till that time, I won't do any research but to improve the stability and user interfaces. Please comment below if you want any features :)

Implemented the basic workflow for the new lineart renderer... I decided to release it before the end of this year, and till that time, I won't do any research but to improve the stability and user interfaces. Please comment below if you want any features :)

73,399 просмотров

How should curve change its width/color in animations? Drawings/Manga use heavily stylized lines a lot, while most anime avoid this to reduce the work. I've been thinking for years, but still confused... I could match/track the curves, but how to make it visually appealing?

How should curve change its width/color in animations? Drawings/Manga use heavily stylized lines a lot, while most anime avoid this to reduce the work. I've been thinking for years, but still confused... I could match/track the curves, but how to make it visually appealing?

42,840 просмотров

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