
kacklebox
@kacklebox • 6,151 subscribers
• Alt: @kackleboxthe2nd • 18 • PFP by @viktimarchivees • Concept / GFX Artist & Designer for Forsaken (Guest 666 / Doombringer / Charlatan / Nosferatu)
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aside from the massive match-time change, this is honestly something i still agree with somewhat objectives need to be more centered around bringing something from point A to B, it allows for players to run into the killer more often and do the main thing they play the game for
kacklebox13,796 次观看 • 5 个月前
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