
Kelski
@kelskiYT • 17,452 subscribers
I make youtube videos occasionally // 400k+ subs // WATER CODE: KELSKI // business: [email protected]
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YOSHI KEEPS GOING ONLINE AND OFFLINE AND ITS THROWING THE DEADLOCK DISCORD INTO PSYCHOSIS LMFAOOOO
Kelski1,530,678 görüntüleme • 1 ay önce

YOSHI ONLINE DEADLOCK DISCORD IN FULL PSYCHOSIS PLEASE YOSHI SAVE US
Kelski261,822 görüntüleme • 10 gün önce

Honestly, the Halo sprint debate was put best by Chris Ray Gun 6 years ago Here’s one snippet, but highly recommend watching the full video. He makes extremely good points covering different areas of game design. Don’t want to just reupload the full thing, but he does go very in depth Movement mechanics destroy what makes Halo special. It’s unique combat pacing. It’s sandbox focus. It’s weapon/map design. It will always be detrimental
Kelski208,885 görüntüleme • 13 gün önce

Viscous ball build is some of the most fun I’ve had on Deadlock
Kelski186,471 görüntüleme • 1 ay önce

For the people worried about recoil and jump shotting in Battlefield 6:
Kelski2,278,169 görüntüleme • 1 yıl önce

"Destruction... something that Battlefield does unlike anyone else" The Finals:
Kelski1,859,251 görüntüleme • 1 yıl önce

Said this back in May and I'll say it again now The ability to turn invisible in a game where you lose everything upon death should just not be a thing. Not only can abilities turn you invisible, but now weapon mods too... Bungie, please reconsider this There's still time
Kelski1,131,629 görüntüleme • 8 ay önce

"So this Monoco fight is just a one time thing, you don't have to go too hard on the OST" The OST:
Kelski375,176 görüntüleme • 8 ay önce

Here is a breakdown of how the new (unreleased) health bars work in Deadlock - Each bar represents MAX 1000 HP - If the hero has less than 1000 HP, the bar will physically look smaller - Stacks Multiple Health Bars if over 1000 HP - Also now shows stamina usage What we thinkin?
Kelski265,689 görüntüleme • 6 ay önce