
Outsider Snake
@Kuwabara357 • 2,730 subscribers
Mainly relays METAL GEAR news,rumor and content. Very optimistic for the future of the franchise.
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❗New MGS DELTA Gameplay clip by メタルギア公式 (METAL GEAR) Now This is what I call a gameplay clip. Keep it up, KONAMI! New clip featuring the PW Battle Dress uniform and Snake wreaking havoc in Groznyj Grad. The precise damage handling on enemies, the more pronounced blood presence than in V, The feel of the shotgun is extraordinarily good excellent 10/10. We need more ! Expect a tweet (random time) for each outfit ❗
Outsider Snake74,289 views • 11 months ago
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So much of what's circulating about MGSΔ on the internet is unreasonable and unfair. The treatment of the game is really strange and unfair, and I'm going to show you another letter of nobility from the development team that NO ONE has noticed since the game's release in August 2025. No one has mentioned it on Twitter, YouTube, Reddit, etc., yet I have rarely seen anything so respectful. MGSΔ is also a remake that keeps a low profile on the internet, is sometimes ashamed of its subtle additions and improvements, and has HUGE respect for the main MGS3 development team. MGSΔ is also a remake that “hides” its credits in favor of the classic MGS3 credits at the end of the game with Starsailor's iconic theme “Way to Fall,” choosing sobriety and humility when it comes to the development team that worked on MGSΔ. In fact, there are more than 10 minutes of credits for the remake available in the “EXTRA” menu of MGSΔ, presenting the staff working on this project, with a new and already legendary orchestration by Naoki Nakashima that fits perfectly with the Metal Gear universe. Given the considerable work involved, the decision to put this in second place and leave the original MGS3 credits (from the original team) is once again a sign of great respect on the part of the development team. That's not all. From the introduction onwards, the game presents itself as “based on MGS3.” With no mention of the current staff, but rather the “Original” staff (introduction) with their names highlighted. As far as I can remember, no remake project has ever done this in the world of video games. Voluntarily stepping aside to continue promoting the original team, saying (Okamura) “Keep us honest” (for the future of MG) is incredible proof of respect for the saga. Okamura and the development team reading hate messages from angry “fans” on Metal Gear Hotline was also a powerful and painful moment to watch. Okamura also said that he would like to work with Hideo Kojima again in the future. At what point can we say that this is not sincere? I just don't understand. Yet we still see insults, people saying that the game doesn't respect Kojima, and a community divided in two. We also have misinformation, sometimes deliberate by some media (the release of MGSVOL1 saying that the credits did not mention Hideo Kojima), and questionable omissions of the game from major video game events for important titles such as sound design and best remake... I wonder how long this “targeting” of Konami will continue, because OBJECTIVELY, there is a genuine desire to do well. Admittedly, there was a difficult start with performance issues in certain parts of the game (which have been fixed) and a misstep with FOX HUNT, but the game does not deserve the hatred we see everywhere. If we want to see METAL GEAR continue, we need to soften our judgment and trust them. Fortunately, Delta's sales were good and the series will be able to continue evolving, but I still have a slight fear for the future... Because there is always strange hostility on the internet. Sorry if this tweet was a bit long, but it had to be said.
Outsider Snake33,068 views • 5 months ago

Yet another phenomenal detail that makes all the difference in MGSΔ. The development team really outdid themselves with the sound effects and sound design. In the cutscene where Ocelot rebels, aside from the fact that we can now hear Volgin's electric charge with breathtaking sound effects, take a close look at the sound effect added before Ocelot's response to Volgin. It adds incredible suspense and tension. The added background music and sound effects are very subtle, but they really make a difference. Just look at the scene of Volgin's death with the theme of The Man On Fire added. Once again, people who insist that MGSΔ is a remaster or a port should obviously not be taken seriously. #MGSDelta
Outsider Snake14,337 views • 5 months ago

In MGSΔ, there's a reference to the guards from MGS2. An enemy guarding the last 8mm film canister(located in Zaozyorje East)resists in the same way as the enemies in MGS2 to retrieve their dog tags. You need to use the same strategy by shooting with a lethal weapon to scare him
Outsider Snake19,387 views • 9 months ago
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