Spent almost an entire day fighting this bug. After trying a bunch of different fixes with no luck, I deleted a single node... and it instantly worked perfectly. 😭 Game development in a nutshell.
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I used a real life leaf image to make a grayscale map and turned it into an alpha texture for maximum realism… funny thing is, no one’s probably gonna notice...but it makes me happy 😅
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Finally found a simple fix for that black foliage issue in UE5 – Set material to Masked and Two Sided foliage – Connect Base Color to Subsurface Color (or use a separate color param for more control)