
Markus Schütz
@m_schuetz • 3,861 subscribers
rendering point clouds@TU Wien; https://t.co/7elpduG0BW
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This seems really cool: Using gaussians for seamless tiling of vegetation over wide areas could work out really nice for games.
Markus Schütz43,493 просмотров • 6 месяцев назад
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