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lartu

@martulartu • 5,208 subscribers

Creator of award-winning MMORPG @Eterspire. I love rainy days. My favourite movie is Spy Kids 3D.

Shorts

First "multiplayer" test. My character is logged into the server, and its position is being sent to the client, which is displaying it as if it was other player. Next: a proper broadcast test! #gamedev #lowrez #lowres #lowpoly #psx #32bitjam #indiedev #indiegamedev #indiegame

First "multiplayer" test. My character is logged into the server, and its position is being sent to the client, which is displaying it as if it was other player. Next: a proper broadcast test! #gamedev #lowrez #lowres #lowpoly #psx #32bitjam #indiedev #indiegamedev #indiegame

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[epitaph/ruins] I've added more NPCs and fixed some bugs. I've also made the town ambiance changes every time you visit it. Day/night cycle soon. I believe everything is ready to implement chaos gates. #gamedev #lowres #lowpoly #psx #32bit #indiedev #indiegamedev #indiegame

[epitaph/ruins] I've added more NPCs and fixed some bugs. I've also made the town ambiance changes every time you visit it. Day/night cycle soon. I believe everything is ready to implement chaos gates. #gamedev #lowres #lowpoly #psx #32bit #indiedev #indiegamedev #indiegame

43,828 просмотров

NPCs implemented. They may look simple, but the system is very flexible and allows for dialogues, option menus, and any other piece of code. [3 days, 8 hours remaining in the jam] #gamedev #lowres #lowpoly #psx #32bitjam #indiedev #indiegamedev #indiegame

NPCs implemented. They may look simple, but the system is very flexible and allows for dialogues, option menus, and any other piece of code. [3 days, 8 hours remaining in the jam] #gamedev #lowres #lowpoly #psx #32bitjam #indiedev #indiegamedev #indiegame

14,668 просмотров

Learning from past mistakes, here's localization support from the get-go (in this case, in Spanish). The area codes must be localized as well, but that is a tad more involved so I'll deal with that in a bit. #gamedev #lowrez #lowres #lowpoly #psx #32bitjam #indiedev #indiegamedev

Learning from past mistakes, here's localization support from the get-go (in this case, in Spanish). The area codes must be localized as well, but that is a tad more involved so I'll deal with that in a bit. #gamedev #lowrez #lowres #lowpoly #psx #32bitjam #indiedev #indiegamedev

10,045 просмотров

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