
Matt Henderson
@matthen2 • 81,429 subscribers
maths, visualisations, conversational AI. VP Research @polyaivoice prev: @RekaAILabs, @Apple AI/ML, @GoogleAI, PhD @Cambridge_Eng
Shorts
Videos

Game of Life, using Minecraft recipes as the replacement rules
Matt Henderson235,470 views • 1 month ago

what is a multimodal LLM thinking as it watches a video? Gemma 4 12B reads raw image patches, as if they were tokens. It was never trained to predict anything at these 'tokens' - but this video shows what it would predict if you did sample from its next token prediction head
Matt Henderson163,504 views • 1 month ago

how shaders work- using Excel =LET(x,(COLUMN()-24)/15,y,(ROW()-15)/15,SIN(SQRT(x*x+y*y)*10-t)) Each cell (pixel) computes its colour just from its coordinates- so the GPU can massively parallelise them. The trick is writing the formula to draw the picture you want
Matt Henderson112,615 views • 1 month ago

Deep dreams on modern LLMs are so cool (optimizing an image to maximize P(target caption)) Gemma 12B (left) has no vision encoder — it reads pixels like token embeddings — and stamps recognisable objects around the canvas. E4B (right) has one, and drifts to texture instead.
Matt Henderson95,199 views • 1 month ago

does your audio-input LLM secretly know how to generate speech? yes but it sounds like a scary demon! deepdream but for speech: starting with noise audio, I tried optimizing the probability of a desired transcription, while keeping the model frozen. volume up! 🎧
Matt Henderson86,422 views • 1 month ago

can you see the spinning dodecahedron? pause the video and it disappears
Matt Henderson303,512 views • 2 years ago

can a neural network learn to walk as a physical object in a physics simulation? here I train walking neural nets with an evolutionary algorithm. The input nodes/feet are activated by sine waves at learned phases & connections between two neurons extend based on their difference
Matt Henderson339,340 views • 3 years ago

a fun way to draw a picture from the digits of pi, made from circular arcs. draw an arc that goes 3/10 of the way around the circle. Now flip the circle over and continue the curve by drawing another arc 1/10 around, 4/10, 1, 5, 9 etc. following the digits of pi
Matt Henderson186,931 views • 2 years ago