
MEK.txt
@michaelmicasso • 53,750 subscribers
pixel/design/gamedev DOS-AGE core @sanrokstudio / @michaelmicasso2
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DOS-AGE game (v0.12) demo is now live! Play the competitive roguelike in your browser on any device, no install needed for a fun 5~15 mins run, with daily new challenges! It is now BOTH a standalone, and also a side-game playable from my web—sharing the same leaderboard. ↓
MEK.txt18,005 Aufrufe • vor 3 Tagen

let's see if this works. all fonts used here were created by me
MEK.txt94,110 Aufrufe • vor 3 Monaten

I'm trying to contribute in my own small way to the 1.0 ethics and aesthetics, starting with my personal website and projects. I also plan to bring this approach to my studio, and eventually to the studio's clients who share the same vision. I'm starting small, as I always do.
MEK.txt53,779 Aufrufe • vor 2 Monaten

About page, might have overdone it with the artworks; Will revisit later, getting the mood right first.
MEK.txt56,236 Aufrufe • vor 3 Monaten

for some reason it's working, albeit tbh this doesn't feel like a website anymore.
MEK.txt28,572 Aufrufe • vor 3 Monaten

Try WOR(L)D: A small roguelike-esque map editor I created for Figma back in 2025. Now on my web, link below.
MEK.txt22,762 Aufrufe • vor 3 Monaten

Some more sexy ink and paper progress fonts in use → MEKmode.otf
MEK.txt16,092 Aufrufe • vor 2 Monaten

I made this little mini game called Red Writer. It's a game that shows what the other previous players had drawn/wrote to you, and also the ability for you to pass your own drawing/writing to the online players after you. Essentially an online, anonymous message passing game!
MEK.txt16,640 Aufrufe • vor 2 Monaten
