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Canvas of Kings | Might of Merchants

@MightofMe • 48,504 subscribers

Solo dev. Working on: MAPMAKER: Canvas of Kings | GAME: Might of Merchants | https://t.co/CtsuIDTLEC

Shorts

I have been working on a way to raise (and lower) water.

I have been working on a way to raise (and lower) water.

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Snap to hex grid

Snap to hex grid

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Snap also works for hexagons

Snap also works for hexagons

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How it started

How it started

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EXAMPLE: River crossing

EXAMPLE: River crossing

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new: scale rooms

new: scale rooms

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From prototype to final generation

From prototype to final generation

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In addition to a square grid, I have also implemented a user-definable hex grid

In addition to a square grid, I have also implemented a user-definable hex grid

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Example of features

Example of features

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I designed the grid in such a way that it can also be placed on only a part of the map

I designed the grid in such a way that it can also be placed on only a part of the map

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Rooms and other paths can also be snapped to the grid

Rooms and other paths can also be snapped to the grid

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You can stack plateaus, rooms and all other elements!

You can stack plateaus, rooms and all other elements!

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I've also added contour lines for you

I've also added contour lines for you

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A small scene, built with Canvas of Kings. #dnd #indiegame #ttrpgcommunity

A small scene, built with Canvas of Kings. #dnd #indiegame #ttrpgcommunity

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From random points to village layout

From random points to village layout

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Many people have always wanted plots with randomly generated buildings, roads, and decorations. Here they are:

Many people have always wanted plots with randomly generated buildings, roads, and decorations. Here they are:

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Snap to grid

Snap to grid

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In my mapmaker, paths and plots can be attached to roads to quickly create a market, for example. #indiegame #gamedev #godotengine

In my mapmaker, paths and plots can be attached to roads to quickly create a market, for example. #indiegame #gamedev #godotengine

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Water can also be placed subsequently. The objects are adjusted. #indiegame #godotengine #gamedev

Water can also be placed subsequently. The objects are adjusted. #indiegame #godotengine #gamedev

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Videos

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