
𝙉𝙄𝙆𝙁𝙊𝙍
@Nikfor_ • 9,056 subscribers
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With the God of War trilogy remake revealed, Kratos meeting his younger self in God of War Valhalla makes even more sense now. And with all the talk that the reveal was originally planned for last year, everything lines up even more. They were absolutely preparing us.
𝙉𝙄𝙆𝙁𝙊𝙍1,052,452 görüntüleme • 3 ay önce

Tried a bit of Jak and Daxter on OpenGOAL today and it’s honestly impressive how clean it looks. The game feels sharper and smoother than I’ve ever seen it. For anyone who doesn’t know: OpenGOAL is a fan‑made project that rebuilds the original Jak and Daxter in a modern, open‑source engine so it can run natively on PC with higher resolutions and better performance. Enhancements for the first two games are already finished, and work on the third is still in development. You can even add mods and HD texture packs, since OpenGOAL supports custom assets and community-made visual upgrades. You just need a copy of the game and you’re good to go. I used UltraISO to convert my physical PS2 disc into a digital copy and it worked perfectly. 💯
𝙉𝙄𝙆𝙁𝙊𝙍235,727 görüntüleme • 3 ay önce

One thing about Ubisoft… they know how to cook an open world visually
𝙉𝙄𝙆𝙁𝙊𝙍140,675 görüntüleme • 5 ay önce

My spoiler free thoughts on Saros so far: I’m definitely finishing this way faster than Returnal. I’m almost at 10 hours now, and if tomorrow goes well, I might actually wrap it up. The game is clearly more approachable, especially if you already understand this style of gameplay. That doesn’t mean it’s “easy”. There’s still plenty of challenge, and the boss fights and the whole gameplay loop have been really good so far. It’s just not the same level of punishment as Returnal, where one death could wipe basically everything and make a whole run feel wasted if you didn’t beat the biome boss. The game looks incredible, and the haptic feedback is on point again. Housemarque really knows how to get the most out of the DualSense and make every action feel great. The atmosphere also deserves a mention. The way the environments, sound design, and pacing come together makes every area feel alive. It’s not just pretty visuals, it’s the whole vibe of the world pulling you in. I’ll admit I would’ve loved the difficulty to match Returnal, but I get why they toned it down. A huge percentage of players didn’t even beat the first boss in Returnal, and Saros gives you ways to adjust the experience. You can push it harder or make it more forgiving depending on how you want to play. It’s also the type of game where the quality genuinely matches the price. You can feel the production value everywhere. And without going into spoilers, the story has my attention. It’s not something spectacular, but it’s engaging enough that I actually care about what’s happening, which rarely happens for me in games. I’m genuinely glad I picked it up. I had a great time today and didn’t even notice the hours passing. If you were interested in Returnal but bounced off the difficulty, or you always wanted to finish it but couldn’t, Saros is absolutely worth trying. The boss fights and the gameplay so far have been really good.
𝙉𝙄𝙆𝙁𝙊𝙍20,019 görüntüleme • 1 ay önce

One of the longest development periods for a AAA video game ever. ⏳ Beyond Good & Evil 2 has been in development since the 2008 teaser, with multiple restarts and reboots along the way. The last real footage we saw was back in 2018. It's believed the current incarnation has been underway since 2017. Somehow it's still not cancelled. It even survived Ubisoft's recent wave of project cuts. And the company just confirmed it's still a priority for their open-world adventure strategy. It will be a prequel to the first game, set in the early years of characters like Jade. We've also heard it supports single-player (fully playable solo) and multiplayer/co-op modes in a shared universe. There was a report circulating in 2022 that according to devs, the game was still in pre-production at that time. At this point, even if it comes out and it's a success, it's hard to see how it turns a profit after all the time and resources they've probably spent on it... 🫤
𝙉𝙄𝙆𝙁𝙊𝙍24,346 görüntüleme • 4 ay önce
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