
Academy of Interactive Arts & Sciences
@Official_AIAS • 57,085 subscribers
Celebrating games & gaming achievement #DICEAwards #GameMakersNotebook #GameMakersSketchbook https://t.co/bNTLkI6fIE
Videos

On the #GameMakersNotebook, Trent Kusters chats with Nikita Buyanov about the inspirations behind #EscapefromTarkov that led to the extraction shooter genre, maintaining artistic vision with community feedback, when to balance the game's meta, lessons learned after debut, and more!
Academy of Interactive Arts & Sciences96,948 görüntüleme • 10 ay önce

Back at #DICE2025, Neil Druckmann (Naughty Dog) and corybarlog (Santa Monica Studio – God of War Sons of Sparta) had a chat about their successes, leaps of faith, the state of the industry, what inspires them both to keep creating, and more! Watch the full talk, out now on YouTube:
Academy of Interactive Arts & Sciences136,769 görüntüleme • 1 yıl önce

On the #GameMakersNotebook, Alexa Ray Corriea chats with Erika Ishii about starring as Atsu in #GhostofYotei, her acting journey and working in games, their time at @suckerpunchprod.bsky.social and the studio’s approach to directing performers, the advantages of early casting, and more!
Academy of Interactive Arts & Sciences44,301 görüntüleme • 6 ay önce

On the #GameMakersNotebook Podcast, Alexa Ray Corriea chats with Suzie Yeung 😶🌫️🌺 about her start in acting in games, her performance as Yuffie Kisaragi in FINAL FANTASY VII, recording for animation vs games, advice for young voice actors, and more! Full episode links:
Academy of Interactive Arts & Sciences43,037 görüntüleme • 1 yıl önce

On #GameMakersNotebook, Adam Orth chats with machinegames' Jens Andersson and Axel Torvenius about #IndianaJones and the Great Circle, going with first-person, the importance of recreating an iconic opening scene, and Troy Baker's Harrison Ford approved performance as Indiana Jones!
Academy of Interactive Arts & Sciences40,223 görüntüleme • 1 yıl önce

On the #GameMakersNotebook Alexa Ray Corriea chats with 's Nick Herman about their debut title Dispatch, difficulties of funding narrative games and how it led them to Critical Role, how they approached the superhero genre, balancing player choice with narrative and more!
Academy of Interactive Arts & Sciences13,097 görüntüleme • 5 ay önce

On the #GameMakersNotebook podcast, Trent Kusters chats with VOID Interactive's Sean Gorman and Mark Ranson about their tactical FPS, Ready or Not, how they balance realism, tension, and storytelling without glorifying violence, their "fear every door" design philosophy, and more!
Academy of Interactive Arts & Sciences16,307 görüntüleme • 8 ay önce

On the #GameMakersNotebook, Alexa Ray Corriea chats with Sandfall Interactive - CO:E33 out now!' Jennifer Svedberg-Yen about going from accounting to games, how the Clair Obscur: Expedition 33 world evolved throughout dev, exploring loss through multiple perspectives, how they crafted the ending for players, and more!👇
Academy of Interactive Arts & Sciences14,425 görüntüleme • 1 yıl önce
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