
DevDude
@oldgamesnob • 3,851 subscribers
Game developer. Creator of Sorceress Game Creation Suite and WizardGenie game engine.
Videos

Making a 2D Arcade Fighter using AutoSprite 3.0, WizardGenie AI game engine and Sorceress game creation suite. AI game dev creation tools that I have been building over the last 9 months. Also now available on the new Sorceress marketplace: Street Fighter Babe (featured in this video) as a game starter template. #gamedev #aigamedev #indiegamedev ( LINKS in Comments )
DevDude64,558 görüntüleme • 1 ay önce

I can't draw... so I made AutoSprite 3.0. It gives you total flexibility to create any animation and any character with any art style for your game. Game ready characters in as little as 5 or 10 minutes. Ultra-fast prototyping. #gamedev #aigamedev #indiegamedev [LINK to AutoSprite in the Comments]
DevDude47,950 görüntüleme • 1 ay önce

I continue to use the power of 8008's to draw attention to my AutoSprite 3.0 tool - which can actually create game sprites of essentially any art style! Thanks to ye, men of culture for helping to spread the word. I eat sleep and live game development tool creation. #gamedev #aigamedev #indiegamedev ( Link in Comments )
DevDude42,225 görüntüleme • 1 ay önce

I Built an AI Game Development Toolkit & Game Engine (and you can use it too) link in the comments This has been my every waking hour for the last 5 months... I think it's coming along nicely, with a lot still planned, Basically: it's an ever-expanding toolkit to help make asset creation and AI powered coding smoother and more streamlined for game devs. Hope you guys like and I'm entirely open to feature requests and suggestions - My goal is to make this suite as useful and streamlined as possible. #gamedev #aigamedev #vibecoding
DevDude47,701 görüntüleme • 4 ay önce

I Built Street Fighter with my new AutoSprite 3.0 + WizardGenie AI Game Engine. AutoSprite 3.0 has an API that works directly with your favorite coding agent (and comes integrated with WizardGenie by default) [LINK TO TOOLS USED IN COMMENTS] #gamedev #aigamedev #indiegamedev
DevDude17,954 görüntüleme • 2 ay önce

MCP for UE5.8 is AWESOME... creating Niagara FX that look so good in this video, I also added an integration into my WizardGenie AI coding engine to make using the UE5.8 MCP super easy (and enabled with all editing features) link in comments #gamedev #ue5 #unrealengine #aigamedev
DevDude25,611 görüntüleme • 3 ay önce

AI 3D Generation -> Rigging -> Animation -> Blendspace pipeline #gamedev #threejs #aigamedev
DevDude17,279 görüntüleme • 4 ay önce

Nvidia Kimodo Soma 1.1 AI text to Animation is now integrated into my Sorceress 3D character studio for AI 3D models, Daz3D models (or any uploaded model) instant rigging and weight painting & full three.JS / unreal / unity export pipeline with animation blendspace testing for walk cycles. Getting there! Much more to come (link in comments) #aigamedev #gamedev #3DAI #meshy #kimodo #daz3d
DevDude12,607 görüntüleme • 3 ay önce

Grok Build 0.1 is cooking! Considering it's $1-$2 / milly tokens - it's eerie how similar the results look to Fable - I did a little model comparison here with a procedural game world (link to WizardGenie AI game engine in comments) #gamedev #aigamedev #grokbuild #fable
DevDude12,290 görüntüleme • 3 ay önce
Daha fazla içerik yok.